3D/2D artist (modeling/texturing). Enthusiast modder for many, many years.
Advanced knowledge in both modding and development in UE3/UDK/UE4 & Unity and modding only in various other engines (MT_Framework, Dunia...)
Working on a project on UE4 atm.
Main softwares: 3DS max, Mudbox, Photoshop CC/CS6, Substance Designer, Quixel Suite, Knald, Zbrush, Sculptris, Substance Painter, xNormal...

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