Head Level Designer of Flaming Brain Studios. And I am a Newb!

Report RSS Level One Update

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Today was a pretty successful day. Adam, Brad, Ian and I worked on the final design for level one (there have been several). I am pretty excited to get rolling on this, it's going to display a lot of tools in the engine and a lot of our skills as designers. I would post a picture of what it's going to look like, but I am a noob and I don't own a digital camera. I'm going to get started on it tonight after I finish the Kismet videos. I'll keep everyone updated throughout the design process with pictures and what not. Thanks for reading!

**Update 2/23/2010 2 am**
I got to working on the design of the first level and kept it as true to the design as humanly possible. Adam wanted epic when they first come out of the corridor, so I hope this is epic. Of course, it's just the skeleton of the level (no textures, lighting, or meshes) but I think it's turning out to be pretty cool! The pictures are in the image gallery now (Adam hasn't updated to Feb 2010 UDK... noob).

**Update 2/23/2010 10pm**
The skeleton for the level is complete! It took around 7 hours to complete. I can't wait to start adding some textures to this level (that will be the next step).

Keep checking back everyday for updates.

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