... nice .. : ) , ,
I hope they create another XIII. With Satanic and Horror features like F.E.A.R.
Hey .. this is my hight times! Game speed = 120 and FOV = 115. Try it after smoke.
Unreal 2 is a different game. "Na Koja Abad" is the name of the last level and means "Never Never Land". It also containes a mental meaninig that is related to "emptyness".
Ah .. How can I describe when I see this satanic view and hear the wind sound, what happen to me .. This is amazing and so artistic.
Homeworld is not only a game, but also a deep miditation.
The engine of Half Life is realy Real.
Area 51, This location containes political view in Game design. Cool Designers ..
Emperor-Katax
Emperor joined
I can develop interactive applications which can communicate with user and other programs in cases of sending and receiving data. These applications could be used as a computer game or for commercial usage. I use C#, C++ and Action Script 3.0 in front of web based programming languages like HTML, PHP and MySQL. During 2010 to 2012, I developed some interactive application for touch screen devices in “Interactivity”, an Australian interactive application developer. On 2009, I made my first game engine for a Flash-based game, “Zion Defender”. It was part of a project in Swinburne University of Technology. Before that, I used C# and C++ for develop some plug-ins in “Daris Spa”, an electronic research company. I start programming from 1989 with “Commodore 64” and later on “Amiga 500”. I develop programs for live performance “Multimedia with Electronic Music” in October 1995 as title “Creation” in Austrian Cultural Institute with “Aryobarzin” music band. It was interactive communication bet