"Games Have Power" is the mantra of Embodied Productions.
A start up videogame company based in Seattle, Embodied specializes in narrative driven games.
Embodied is currently composed of three members: Josh Myers is the lead developer, with Turner Allen as the composer and Maerel Hibadita as the illustrator.
Embodied has high hopes for their debut title "Fan The Sea".

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It's time!

We at Embodied Productions are pleased to announce our debut title, Fan The Sea. Our Steam Greenlight and Kickstarter campaigns are going strong, but we need your support! Check 'em out for a surplus of information on our interactive story, relationship management, lying simulator of a game!

Kickstarter

Steam Greenlight

Here's the summary:

Fan the Sea is a noncombat, interactive story game, (think Firewatch, Gone Home, The Vanishing of Ethan Carter, To The Moon) that uses the tension and uncertainty of lying to invoke contradicting and competing emotions from the player. You play as Isaac, a master spy, who's trying to uncover the secret operation "Fan The Sea" while maintaining his cover. At it's core, Fan the Sea is both a love story and a conversation about authenticity.

As you progress through the game by uncovering secrets through interacting and manipulating those around you, you begin to witness the interconnected effects of how the lies you tell and the choices you make impact the world. The challenge of the game lies in the player being forced to keep his lies straight: remembering and managing what he's said, left unsaid, promised, and behaved all impact the game. Isaac's "Consistency", relationships with the NPC's, and choices determine the ending of the game. How many masks can you wear?

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Embodied Productions

Embodied Productions

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"Games Have Power" is the mantra of Embodied Productions. A start up videogame company based in Seattle, Embodied specializes in narrative driven games...

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