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Comment History
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

Ahhh, that surprised me too, but I thought that it should be :))

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

So is it the names of the pilots? Then tell me what to fix, there are only two names as I remember.

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

Found another bug. After completing mission 14 and going to mission 15 briffing (Bull Jumped over the Moon), the game gives an error:
STOP: [ASSERT 0] Couldn't open file
Address: 0x00504B36
Location: MCOREL! (+ 0x103B36)
In a solo game, the mission works fine.

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

Found another bug. After completing mission 14 and going to mission 15 briffing (Bull Jumped over the Moon), the game gives an error:
STOP: [ASSERT 0] Couldn't open file
Address: 0x00504B36
Location: MCOREL! (+ 0x103B36)
In a solo game, the mission works fine.

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

Now I understand, next time I will try to search even more carefully. But I want to draw attention to another weak point, in both base defense missions that I passed, enemy units at the entrance to the map (at the first turn of the road, it seems to me) gather in a heap for a while and at this moment become very vulnerable to artillery fire and thus having 2-3 guns can be quite easy to destroy a significant part of the enemy. Что, как мне кажется, несколько противоречит замыслу этих миссий:))

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

It seems we are talking about different missions. I wrote about mission 12 where it is necessary to defend the base from the attacks of the Davions, Victoria Crossing, there are no Blakist killers in it. And I do not think that this problem is associated with specific furs. I will describe how it was with me. The first time I went through this mission, I destroyed all the enemies on the map (or rather finished off the survivors :)) and I had to go to the evacuation point and finish the mission, but one of the furs accidentally hit a minefield and I decided to make a quick load and found that the three other furs combined into one lance disappeared from the map, although the pilots' icons remained and could be selected with the right button (to do the centering), but on the map these bellows were not visible and not controlled. I stress that all the tasks have been completed by this time. The second time when I replayed it turned out differently, I was not credited with the mission, although I went around the entire map and destroyed all the enemies I could find.

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

This happens when the applet is in the middle of the mission, disappear real mechs.

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

1

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

Thank you so much, I did, great work, the case when the mod for the game of fifteen years ago is better than the new Battletech Flashpoint :)) And then another question. In mission 12, if during the game you do a reboot, then either the player’s mechs or the computer’s mechs disappear (cannot be found on the map). You have not met this?

Good karma+1 vote
Elwin123
Elwin123 - - 10 comments @ Carver 5 Redux

Sorry for my English, but mission 6 does not work, gives an error: unable to open ABL File data \ missions \ warriors \ mc2_11_dred.abl

Good karma+2 votes