Haven't gotten permission for the multiplayer distribution of everything that's in the current mod build at home, but the 7.0 Version had much of the same elements without the polished models and extra features of the current build;
The 7.0 version available here is much more recent than what was previously available (I made v2.0 when I was in highschool) The eventual product will be very nice indeed.
Readme for 7.0:
Okay, so the release of this has been somewhat delayed and there is no real excuse for it but nevertheless, here's 2011's version of Elvis Trigger's SHITMAN ADDITIONAL WEAPONS pack with extra gametype support and a merge of Chris P & EggBeast's Merciless (I think versions 4-5) I also took the liberty of stealing all I MEAN ALL of ZiegenPL's African front mod models, depending on version and quality, I chose and picked which version of view/world model I wanted to grab to make the best all-around quality. I have had several newer versions of this mod, but the stability is questionable. (I'm up to v9.0 now) So without further windbaggin'
**** Merciless / AWE features: ****
-Bleeding out/Realistic death
-Taunts (Tuned to strangeness by Elvis)
**** Model Features: ****
-ZiegenPL's African front models (versions 2-6)
-GhostRiderJr's Enfield conversion & others
-virtual replacement or enhancement of every weapon in game
-Secondary Rifle grenades/Scopes/Silencers/Rof
-Weird secondary melee weapons system added to smoke grenade slot
***** Compatibility: ****
- Sorry to say, but MOST BAS gametype maps will not function, in BAS mode. This feature does not function often or for very long YET it is noted that the smake maps can have ACTF and HTF added in by script without error
- Now with HTF support (add HTF gametype to .ARENA file in map pk3)
- Add-in AWE CTF script works the same way as above...
-One known release bug is that if you are AMERICAN DO NOT USE THE SEAGULL MELEE WEAPON IT DOES NOT WORK ON EVERY MAP AN' I DUNNO WHY, STILL WANT MY DEAD BIRD KILLS THO