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Comment History
EdwDel
EdwDel - - 7 comments @ Halo solitude

I think you should bring the poly count up to around 400 as its not a huge increase, but could fix the feet among other things.

Good karma+1 vote
EdwDel
EdwDel - - 7 comments @ Solitude

I didn't think MC used two hands when holding an SMG.

PS. Will it look better on newer PSPs than older ones due to the increased amount of RAM?

Good karma+1 vote
EdwDel
EdwDel - - 7 comments @ Solitude

I think that, unless its very heavily modified, the PSP could handle a newer engine and no offence intended, as I'm sure it has nothing to do with your skills, but from some of the shots it doesn't look quite PSP quality, graphics wise. Apart from that it looks good and I'm looking forward to playing it when I get my PSP.

Good karma+1 vote
EdwDel
EdwDel - - 7 comments @ Halo Portable update 02 15/09/08

Looking good, but the arms look a bit on the thin side. Also, surely if the models would work on the DS, it would mean that you could bump up the poly count a bit, or is it the engine that's stopping that?

Good karma+1 vote
EdwDel
EdwDel - - 7 comments @ Halo Life 2

Why are you not using the UNSC grenade instead of the plasma grenade?

Good karma+2 votes
EdwDel
EdwDel - - 7 comments @ Covenant at War

I see its been pushed back from November to Q1 2009, that's disappointing as I was looking forward to playing it this year.

Good karma+1 vote
EdwDel
EdwDel - - 7 comments @ Halo Portable Update 01 03/08/08

I'm just wondering, why you chose the quake engine rather than id tech 2 or 3?

Good karma+1 vote