Hey, so I'm really enjoying this mod- can't say enough how neat it is to find such a playable expansion to this game! I don't know if you're looking for 'bug reports' because I'm sure you're aware of most of 'em, but I just wanted to note a couple observations just in case:
-I don't get textures on my research station when it appears, just a (very nice looking) white model
-Game crashes out when I try to play vs CPU with starting fleet set to 'battle fleet'
-Starting fleet set to super carrier still gives Vaygr their flagship?
-For Kadeshi, a carrier only starting fleet seems to simply end the game as soon as it starts, maybe meaning they don't have a carrier class ship assigned to fill that role for this purpose?
I'm not complaining of course, just mentioning them in case it helps you!
I also had a thought for an improvement if you are soliciting this kind of commentary: the armed refineries have a top gun that looks like a pulsar from the Hiigaran corvette but acts like a weak ion turret. I think for consistency with the corvette design and strategically it might make more sense for them to actually BE pulsar turrets to fend off light attacks on a resourcing operation, and also so armed refineries can't be abused in early game as offensive frigates. What do you think?
Thanks for your time!
ecopelly
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