Report RSS Sleepy Tomb Samurai WIP Dev video 4
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cW#Ravenblood

I like that idea :D

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Description

A quick update, sword hit is no longer instant, trail is gradually traversed, to hit enemies. It's a bit tricky hitting moving enemies though, maybe I'll have it determine hit enemies first, then killing them progressively?

Also what do you think of the trail dissapearing effect, good or should it stay until done but slowly change color?

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Sleepy_Tomb_Samurai_WIP4.wmv
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