This member has provided no bio about themself...

Comment History  (0 - 30 of 42)
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Ah, sorry, I thought I fixed It in the last update but forgot to do it. I think you can download the updated version of the addon, but I recommend editing configs/items/settings/craft_ACartefacttransmutation.ltx file (there you must find craft that is called k_af_cristall and replace af_misery_bread with af_cristall and af_af_fire_loop with af_fire_loop)

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

I will see what I can do
But It won't be an easy thing to do because It's necessary to download Antology, check what's wrong, fix the issue. If you want to help out, please contact me in discord. I've joined the Antology server, my nickname is DrSergei

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

My addon is not that global, I think It should work with Antology. Or is there a major incompatibility with something?

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Sorry, I will fix It

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

1) Yes, the integration was made for the latest version of WPO available at that time
2) I used the ammo maker, that was included in the latest anomaly ballistics
Let me know if something doesn't work!

Good karma+2 votes
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Thanks for reporting the issue! I really did mess up that craft. And I want to ask you something: does the new workshop interface (with 6 toolkits) work alright? There was a person who had trouble with it. I'll probably upload a new version of the addon with the craft and Russian translation fixed, but I plan to expand the addon, so maybe in the next update

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ DrSergei

Хорошо, я постараюсь помочь, но мне для этого нужно больше информации. Скинь мне, пожалуйста, в личные сообщения, какие аддоны ты используешь, кроме моего и банжажи + работает ли мой аддон с аддоном банжажи, если запустить игру только с ними + установлены ли у тебя модифицированные экзешники. Мой аддон довольно просто сделан и не вылетает, даже если у тебя нет аддона от банжажи, только будет функционал урезан (не будет новых крафтов). Поэтому советую обратить особое внимание на наличие модифицированных экзешников

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

I think the easiest thing to do is just to port this addon to the latest version of BCSI. I think the main incompatibility is caused by the new recipes format, so that, perhaps, is the only thing that should be changed

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Sure, I can do It. But what do you mean by upgraded mutant hides? Is It a part of another addon? I don't see any in the base game. If you just want recipes for these items, as I suppose, It's not that hard to do

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ [1.5.1/1.5.2] Banjaji's Crafting system improvements v4.4

While I was making Artefact crafter, I had a similar problem. It was solved after adding the new recipes to configs/plugins/encyclopedia_interactivity.ltx and configs/plugins/encyclopedia.ltx. You can also add a description of the recipe (that appears when reading it) by making a new xml with string id = encyclopedia__notes_(name of your recipe)_text. Hope It helps!

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Я не очень понимаю твою проблему. Там что-то с переводом на русский или ещё с чем-то? Для разблокировки рецептов нужны записки. И что за слот?

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Then, how do you want It to be implemented?

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

По идее всё должно работать и на старой игре

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Yes, but after crafting such upgrade kit, you can turn it into the new streamlined one by clicking assemble kit. I don't see new crafting recipes for streamlined kits even without Banjaji's addon

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Maybe I don't understand something, but I've downloaded arti's streamlined upgrades from GitHub (as a bundle with other addons), and It seems to work fine with Banjaji's addon.

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Artefact crafter v2.1 [DLTX]

Update 2.1:
-fixed Russian translation
-fixed a craft (thanks to Larrylangosta)

Good karma+3 votes
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

Stop, I think WPO and my addon are already compatible. I tested It and everything seemed fine. Or did you notice anything I didn't?

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

To be honest, IRL I wouldn't eat anything lying on the street, even canned food. So, It is just an interesting way of getting new loot in Stalker Anomaly. And I don't see any problem with zone produced food, because, in my opinion, you are more likely to find it in the zone lying around than imported food.
About WPO: you want weapons to spawn with random "debuffs"? I think I can figure something out
I thought about adding MCM support to be able to choose categories you want spawned as dynamic items, but I only know how to implement It by changing a script a bit, changing .ltx files using MCM is a dark forest for me

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

I can. You mean both these addons, right?

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

World spawns rework Moddb.com

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

I think It should be, because WSR is compatible. The load order should be ZCP -> WSR -> AWIS (this addon). You can skip WSR if you don't plan on using integration

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ DrSergei

Сначала ставишь галочку напротив одного из файлов с цифрой 01 (нужно выбрать только один). Для интеграции с модом WSR от BаrryBogs выбираешь ещё файл, что начинается с цифры 02. Если устанавливаешь интеграцию, то мой аддон должен идти после WSR в МО2

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

To be exact, you can safely use them both even now and everything will work well together. I simply want to implement some features, that will be unlocked for the WSR + this addon duo. Thank YOU for downloading my creations :)

Good karma+2 votes
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

So, can you, please, tell more details on how you want them added? In the next update, I probably will add an optional patch for this

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ More dynamic items [DLTX]

Yes, to install my addon mid-run you should use the reset function of WSR, because it resets all dynamic items and allows the game to load the changed file into the current run. Tested

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

So, you want weapons to be added to a spawn pool? Quite interesting, but I think it is a bit unbalanced. In my opinion, weapon parts are doing their job pretty well. But if you really want, I can do it. How do you want them added? (rarity, which pool, which weapons? And so on)

Good karma+2 votes
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

It is probably needed, unless you have a tool to reload dynamic items, such as provided by World spawns rework

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

These addons are both mine, the More dynamic items addon adds more loot points for dynamic items to spawn, the Additional world item spawn adds more variety to spawned dynamic items. And, please, read the description, I have covered the compatibility moment there

Good karma+4 votes
DrSergei
DrSergei - - 42 comments @ Additional world item spawn DLTX v1.2

Update 1.1 (weapons update):
I introduce to you an integration to BarryBog's World spawns rework addon, that adds a chance for weapons to spawn instead of the kits. The integration has MCM support (you can choose the condition of spawned weapons). If you choose to install the integration, my mod (AWIS) MUST BE INSTALLED AFTER WSR!
I also made a BAIN installer
Big thanks to Banjaji, who helped me with the script changes
For those, who have trouble installing:
At first, choose ONLY 1 file, that begins with 01. To enable the integration, check the box before the file, that begins with 02. If the integration is installed, my addon MUST go after WSR
По-русски:
Сначала ставишь галочку напротив одного из файлов с цифрой 01 (нужно выбрать только один). Для интеграции с модом WSR от BаrryBogs выбираешь ещё файл, что начинается с цифры 02. Если устанавливаешь интеграцию, то мой аддон должен идти после WSR в МО2
---
Update 1.2
Support for food from Denro, Western goods and fixes for WPO. Added medical kits (ai-series) to the spawn pool of WSR integration
Update 1.21
Quick fix

Good karma+1 vote
DrSergei
DrSergei - - 42 comments @ More dynamic items [DLTX]

Yes, but you should better install WSR compat version, because Grokitach has added a lot of new loot spawn points himself, which will be overwritten in the simple DLTX version. In WSR compat version, names of loot spawn points have a prefix, what means that new loot spawn points will simply be added on top of the existing ones (made by Grok). Honestly, I think GAMMA players don't need this addon, but do as you wish

Good karma+1 vote