I imagined it would be used for something like that and dont get me wrong because i actually like the system but its performance alongside the core gameplay is all up to you. Fingers crossed and good luck for you :D
I imagined it would be used for something like that and dont get me wrong because i actually like the system but its performance alongside the core gameplay is all up to you. Fingers crossed and good luck for you :D
Seems really nice so far. The concept is pretty cool and the procedural maps really work together with it however the building and digging part seems a little bit out off as i wonder about it smothness within an actual battle environment such as this one. But aside from that this is a project i would like to see coming together and look forward to see how it turns out.
DreadM
joined
Aspiring to become decent programmer. Currently working with Unity 5. Youtube Channel: JustTheTip