I'm making a game called Starry.

Comment History
drasich
drasich - - 6 comments @ Starry

Well the game accelerates as you play... if you can manage to survive it is pretty fast :)

Good karma+2 votes
drasich
drasich - - 6 comments @ Starry

Well it works on my 2 laptops here.
one very old with an ati card and one more recent with an intel gma4500mhd.

Try the demo and you'll see :)

Good karma+2 votes
drasich
drasich - - 6 comments @ Starry

Yes we use our own format, although it's very simple. Our editor outputs human readable data and then I convert them in binary files.

The enemy spawning is not very dynamic. Each environment has a few different levels to avoid having the same run. They look similar but there are small differences. The game randomly choose what level is next (but the environment stays the same). And then the enemies spawn when the hero arrives according to the current speed of the game.

There is no scripting system. In our editor, enemies are placed in the level and you can choose a few properties like their behavior, if they come in a wave, how much enemies are in the wave...

I'd like to make the editor more usable and then release it under gpl or bsd.
I hope that answers your questions :)

Good karma+5 votes
drasich
drasich - - 6 comments @ Starry

I've done all the programming, modeling and some sounds but triothepunch did all the level design and most of the sounds.
Actually I must say this is not a mod, it was started from scratch and we used our own level editor for the game.
Thanks for the review :)

Good karma+4 votes
drasich
drasich - - 6 comments @ Starry

not at all :)
I used wing3d and blender for modeling.

Good karma+3 votes
drasich
drasich - - 6 comments @ Starry now live on Desura

Yes, it is available right now for linux on our website :)

Good karma+1 vote