I'm just a random guy living in rural Canada, who make maps for Cube 2 to pass time. Online I almost always go by donnelly517, a lame username, but at least it's a consistent one.
Where can I download it, if it's done that is?
True, this should be fixed while the mode is undergoing some changes. Also it will be changed to use less zombies, but stronger, rather than hordes of useless zombies. This should improve frame rate for all zombie matches.
Yup, Ed's idea :).
Thank you. It's been going pretty well so far, especially in the art department. A recent idea of chasester's to add that isn't included in here is to increase the size of player models by 4x. The whole game would change scale accordingly except for gridsizes. We should be able to have more detailed textures and geometry without sacrificing too much performance.
This model isn't mine, it is A.W.O.L's and the razor cannon is chasester's, I just started working on a machine pistol. The idea is we make weapon models and give them to chasester to animate. I'd love to help with your weapons but I'd still need someone to do the animations :(. Iron Fist deserves it's own weapon and player models imo.
Do you mean if you get hit at all, even by bots, it will crash? Or just by other players.
Sounds like 1.6 will be great. I've got no problem with the wait because it should be the best release yet :). I'm looking forward to the viscous system in particular.
It'll look great as a proper light. Here's an idea, having it show up as a bright lens flare to others as well so you can blind people with it.
I don't move gamma from 100, if the game is dark, it's supposed to be that way. You're right, it does look terrible.
I liked the flashlight while it was in game. Of course people could just cheat by turning gamma up but it was still a great concept, especially for campaign.
The campaign sounds great. If you want me to make some levels for the campaign or other maps I would be glad to. I'm accustomed to Sauerbraten editing but I'm sure I could get used to the RE style interface.
Try opening the console with ~ then entering hudgunsdir "" then hudgun 1. I have this problem sometimes too.
This is very impressive. From what I've seen it seems like you are aiming to make gameplay more tactical and teamwork based. I really like tactical shooters and that gameplay style and I'm having a lot of fun so far. Also the graphics are the best I've seen in the Cube 2 engine yet, and Tesseract will make it even better. I would get SVN but I want to limit my downloads and keep the next release a surprise. Great work and I hope you find somebody to make some good md5 models for you, with the new weapons coming and all.
Fits the theme well, I like it. It'll also be harder to see sticky bombs.
Did you launch it by running the RR_GAME.exe? Don't ask me why but it always says that when you do it that way. If you use a shortcut or start.bat it should work. Hope this helps.
This sounds great! You guys are really pushing the cube engine further. I can't wait to play this.
I'm downloading this when I get better internet...
Weapon models are just awesome. Looking forward to this.
I'm sure I'll be addicted to this if I play it.
3 pictures and a weird description. the end
Awesome! Is it a skill tree?