Dominik Haas is passionated about interactive applications and therefore he enjoys creating games very much. He has been working for several years in software development. Working in different fields like rich client and client-server applications, web development, front- & backend programming. In 2012 he started studying Game Design at the Zurich University of the Arts and graduated in summer 2015. Since then he is desiging games and implementing software in the field of gaming.
Here is how the new Schlicht is redesigned and what has changed since... well a while ago.
the all new schlicht
Since our last post we have been very busy working on our bachelor project Black Monday. Watch the trailer to see what has come out of it. Black Monday...
heartbeat from black monday
First experimentations on the Micro Mechanics in the arena.
experimentations on the micro mechanics
Schlicht will be at the Indie Prize Showcase 2015 in Amsterdam
indie prize amsterdam
Schlicht was nominated for the Ubisoft BlueByte 'Newcomer Award' at the german developer price 2014 and won the 1st place!
1st place at newcomer award
Merry Chrismas from @TeamSchlicht and a happy new 2015!
further improvement
We are nominated for the Student Competition of the Ludicious Game Festival!
schlicht is nominated @ludicious
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