THIS LIST IS OUTDATED, AND NOT UPDATED ANYMORE!
I'm doing maps for several mods, and here's the list of the maps, and their progress.
If the map names are in Italic, that means that they are completed.
Call of Duty: United Fronts (CoD1/UO):
Nuenen
Nijmegen (45% done)
Hartenstein
Warsaw
Call of Duty: 1914 (CoD2):
Sarajevo (48% done)
Cer (45% done)
and more planned maps...
What about Battle of Arnhem?
Well, that's a bit of a problem. These maps I am in progress of making are supposed to be used as maps that will fill the gaps that BDT made back when they stopped making their Market Garden mod. They made a lot of good maps about that battle, so there's nothing to add there.
So let me get something straight.. Your MG mod is an Add on to the Original Market Garden Mod by the BDT, or is it Stand Alone? Im confused. Does that mean that the original BDT maps will be put into the UF mod? Now im confused
If Marcomix wants to insert BDT's Market Garden mod into UF (I'm sure he wants), first he needs to obtain a permission, which is the hard part.
But when Marcomix obtains permission to use it in UF (I hope they will grant him permission), my Market Garden maps and the BDT's ones will be used.
If he can't obtain permission, only the maps I'm making will be used
oh, so its as I thought it was. From what you said back there I thought that your mod was going to complement the original BDT one, but it seems that its standalone as I thought initially =) My bad, sorry for the mix up.
Upload.wikimedia.org
Waal Bridge: Nijmegen-post.com
I've already made that bridge, it just needs some minor adjustments.
No need to post images here, I already have a large number of them on my PC.
"Unknown script runtime error-killing thread lag"?
One glitch after the next, it seems... : P
I've fixed that. Turned out an easy fix. Now the problem is that I can't turn off the MG's for the tanks... :( Won't bother with that now, I've temporarily fixed it using AI Nosight brush.