A Call of Duty / Call of Duty United Offensive mapper with 4 years of experience. Currently making a Market Garden campaign for United Fronts mod, and in parallel help make maps for CoD:1914 mod for CoD2.

RSS My Mapping Projects Progress - Constantly Updated

Posted by on

I'm doing maps for several mods, and here's the list of the maps, and their progress.

If the map names are in Italic, that means that they are completed.

Call of Duty: United Fronts (CoD1/UO):

Nuenen
Nijmegen (45% done)
Hartenstein
Warsaw

Call of Duty: 1914 (CoD2):

Sarajevo (48% done)
Cer (45% done)
and more planned maps...

Comments
HerrKonstantin
HerrKonstantin

What about Battle of Arnhem?

Reply Good karma Bad karma+2 votes
djole22lt Author
djole22lt

Well, that's a bit of a problem. These maps I am in progress of making are supposed to be used as maps that will fill the gaps that BDT made back when they stopped making their Market Garden mod. They made a lot of good maps about that battle, so there's nothing to add there.

Reply Good karma+3 votes
gervas
gervas

So let me get something straight.. Your MG mod is an Add on to the Original Market Garden Mod by the BDT, or is it Stand Alone? Im confused. Does that mean that the original BDT maps will be put into the UF mod? Now im confused

Reply Good karma Bad karma+2 votes
djole22lt Author
djole22lt

If Marcomix wants to insert BDT's Market Garden mod into UF (I'm sure he wants), first he needs to obtain a permission, which is the hard part.

But when Marcomix obtains permission to use it in UF (I hope they will grant him permission), my Market Garden maps and the BDT's ones will be used.

If he can't obtain permission, only the maps I'm making will be used

Reply Good karma+3 votes
gervas
gervas

oh, so its as I thought it was. From what you said back there I thought that your mod was going to complement the original BDT one, but it seems that its standalone as I thought initially =) My bad, sorry for the mix up.

Reply Good karma Bad karma+1 vote
HerrKonstantin
HerrKonstantin

Waal Bridge: Nijmegen-post.com

Reply Good karma Bad karma0 votes
djole22lt Author
djole22lt

I've already made that bridge, it just needs some minor adjustments.

No need to post images here, I already have a large number of them on my PC.

Reply Good karma+3 votes
victor639514
victor639514

"Unknown script runtime error-killing thread lag"?

One glitch after the next, it seems... : P

Reply Good karma Bad karma+1 vote
djole22lt Author
djole22lt

I've fixed that. Turned out an easy fix. Now the problem is that I can't turn off the MG's for the tanks... :( Won't bother with that now, I've temporarily fixed it using AI Nosight brush.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Level
Avatar
Avatar
Last Online
Country
Serbia 🇷🇸
Gender
Male
Friends
Become friends
Member watch
Follow
Blog
Browse
Blogs
Share