this bring back memories....
not too low poly for my taste.. but you could push up a bit more.. if you have machine that can handle it.. for example if you are making 500 polys mesh... push it to like 650 or 700 polys.. it wouldn't impact that much workflow but you could squeeze in few extra details.... and do play with parallax I tend do that a lot lately....
and maybe do some parallax in material nodes.. be careful with those... oh and... you could put some smaller static mesh details on edges... oh and feel free to put a bit more geometry (polygons) on static meshes it could really bump up the visuals.. and a bit of color look up wouldn't harm..
if you did put fov 80.. why didn't you put 90 instead? :)
Delusional85
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