Defrost Games is a Indie Company in Malmo Sweden, We consist of a mix of industry veterans and new fresh blood. But with the common interest in creating booth highly polished and innovative games.
We recently entered a Swedish indie game competition called the golden chip and are immensely proud to say that we have won booth the most innovative...
We talk about our new patch and the future of Project Temporality while adding in the happy news that all our Desura customers will now also receive steam...
We are extremely happy to announce our Steam launch today, except for steam we are also moving into 70+ digital stores worldwide. After 4 years journey...
So this is mostly targeted to our watchers or other people who have followed Project H
Finally Project Temporality is now released! And we are running an extension of our preorder sale to reward early adopters. So if you are interested and...
Have you thought about how it’s fully possible – even in a democracy – for people to abuse, torture and execute each other until there are only...
So we have both gone gold and become greenlit on the same day! This has been quite a journey so far :)And now the real fun begins. Project Temporality...
Project Temporality has just gone gold and is available for preorder at Desura with a 20% discount.We talk about the journey of finishing this game and...
We talk about our Temporaly coherent multi-resolution SSAO and what kind of sacrifices we had to do to get it running on the 360. But also the advantages...
We recently did a huge interview for the NorthlandSquare and thought it would be a great idea to reprint it here for you guys to share. Also we have some...
So after having to wait for 6 months we have finally delivered a Demo build to Pixabyte.tv. This is the only build with our steam environment in and the...
So for this update we have a special treat FedoraG4mer has played the Project Temporality press demo and recorded it for you to view, this is a rare opportunity...
We talk about what we have been doing the last days which is mostly about our indiegogo campaign and also discuss general progress and project plans.
We invite you all to join us at indiegogo and make a game together. The special point of our campaign isn't that we want your money, we want your help...
We're just back from the Nordic Game Conference and tell you about the talk we had there about feeding a physically based lighting model, including the...
We talk a bit about the development process of project temporality, shows off our new UI and talks about what will happen in the near future.
So we are back again after what seems like a long pause. We have not been spending this time slacking of, it’s just that we have been working so hard...
For this week’s update we present to you a few of our new models booth as Maya Renders and as in-game videos.
We talk about what we learned on greenlight and the course directions this has led to. Including a new trailer and art style adjustments.
We delve deeper into the design of Project Temporality to clear up some misconceptions about how it works and also compares it to other games people thought...
We talk about our new trailer and how we created it. And of course our greenlight campaign.
We talk about current goals with level design and project progress while also discussing the issues of making a trailer that shows of game-play for a...
Finally we are ready to start showing of our new environments and art, we also discuss whats coming up for Project Temporality this year.
We talk about the concept of time, based on current theories and how it has affected the design and the gameplay of Project Temporality
We delve into part of what a physically based renderer is and how we approached this in Project Temporality.
We talk about our Engine Sparta 3D some of the decisions that formed it and start delvign deep into some of them.
We talk about our thoughts on pacing in Puzzle/Action games and what we are aiming for with Project Temporality
We talk a bit about what we have been working on lately and where we are going. And of course the solution to our puzzle quiz.
We talk a bit about our thoughts about project temporality and what we will be focused on in the future. And we invites you to try to solve a simple Project...
We take a look at what we at Defrost Games have been working on talking about the future a bit and show our newest additions.
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