Nice stuff mate! Keep me updated man can already tell this is going to be a bad *** Korean War FPS!
We are still busy with our recreation of Battlefield 1942 in the BF2 engine, but my work on that will carry over to BFKorea 2.0 when we have enough stuff done to make a fork of the build and tailor it for Korean War stuff. Super stable mod way better than BFK was! So we have a great basis for the mod. But don't worry I haven't forgotten about finishing the project!
Yeah, I'm planning to make this like a series of loosely connected scenarios in the Korean War; urban combat in Seoul, anti-tank warfare during the Pusan Perimetre, repelling wave attacks at Chosin, etc. I still have a bit to do, mostly scripting the AI and making new models, but I'll keep you informed on progress.
Nice stuff mate! Keep me updated man can already tell this is going to be a bad *** Korean War FPS!
We are still busy with our recreation of Battlefield 1942 in the BF2 engine, but my work on that will carry over to BFKorea 2.0 when we have enough stuff done to make a fork of the build and tailor it for Korean War stuff. Super stable mod way better than BFK was! So we have a great basis for the mod. But don't worry I haven't forgotten about finishing the project!
Yeah, I'm planning to make this like a series of loosely connected scenarios in the Korean War; urban combat in Seoul, anti-tank warfare during the Pusan Perimetre, repelling wave attacks at Chosin, etc. I still have a bit to do, mostly scripting the AI and making new models, but I'll keep you informed on progress.