Since 2006 i've work for become a visual artist in 3D videogame field, i've study and make stage on various company to realize this project, i've learn so much and i've get a lot of experience, in continues experience and study the new tecnology of next-gen games, i'm start-up a project with Officina Indie, a little group of person like me Who loves videogame, so we decided to create a smartphone products and PC games.

My study and my experience give me the possibility to take a great Skills in this program :

Autodesk Maya and MayaLT (Modelling, texturing, rigging, animation, mocap)

Adobe Photoshop
(texture and map creation)

Pixologic Zbrush
( hi-poly modelling, retopology, detailing exporting, map exporting)

Unity 3D
(working on exporting models, characters and shaders)

CryEngine
( creation of assets, character importing, maps creation, Flow Graph creation)

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Artistic Minds

Artistic Minds

3 members Developer

We are 3 developer from Italy. 1 programmer, 1 modeler, 1 music artist. Our first game is a futuristic space sim game: STAR SHIFT.

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