Alright, how do I contact you for any clarifications or sharing the progress?
Alright, how do I contact you for any clarifications or sharing the progress?
If you want i can translate some texts.
In theory this should make mutants stick to areas where it would make sense, yes? On practice it seems to just increase amount of mobs spawned everywhere. Like, 3 bloodsuckers and 5 fractures with packs of 3-5 boars and fleshes, hordes of tushkanos and rats, and all that just a couple of steps away from southern checkpoint at cordon. Are you sure nothing about spawnrates is broken?
Wuut, saiga is listed as having 10 ammo mags, but its actual mags can only fit 8 bullets.
Works for me at rc22
upd:literally just found a function that if called crashes the game T_T
Also, st_mag_fort_9x18_fmj and mag_ammo_loaded_count are supposed to be like that in gui?
I think i was hovering an AK mag, dont know which one for sure. Other addons are: Ammo Check, CoC nostalgia and Dynamic Objects
UPD: checked again - no crash. weird.
Got a crash, while i was hovering mags in trading gui Pastebin.com
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