I'm a bit of a veteran game coder. My first job in the industry was back in 1993 for Psygnosis. Since then I've worked for SCEE, Bizarre Creations, Evolution Studios and Curly Monsters. In that time I've mostly worked on Wipeout, Motorstorm, Quantum Redshift and Bloodstone. I went indie in 2010 when Activision closed Bizarre down and make a living as a freelance/indie game coder.

Members only

You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.

Post Article
Sign in or join with:

Don't have an account? Join now, and discover new games and their developers. Reset your password or username?