Does this affect how cover is calculated for NPCs as well?
Does this affect how cover is calculated for NPCs as well?
An idea for future when you make cooking tools condition based:
- make stoves rechargeable (kinda like arti's camelback from OAO)
- condition -amount of fuel in the tank
(stoves will never break completely, just be empty and unusable until you top it up)
- full tank worth maybe 3-5 meal preps
- recharged by drag & dropping appropriate fuel onto the tool
Wide range for possible balance tweaking regarding charged tool weight, amount of condition restored per 1 use of fuel, amount of "charges" held and prices for tools and fuel
Kerosene stove could probably use gasoline as well, but mixing them irl is not a good idea afaik, so dunno about that.
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