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RSS Reviews
8

DOOM RPG

Mod review
8

Shadow Hell

Mod review

I am so glad that someone has the intelligence to use the Realm667 resources that have been bestowed upon us in a custom WAD. This was a very solid and very huge level, with the textures and enemy selection fiting very well to the central theme. My only complaints are how short the final fight was, a couple of very minor item placement bugs, and one point where I wedged myself between stairs and a tree. I have a video coming about this map, and I'll link it when I can so I can show where that part is. Overall, I'm very pleased with how it turned out.

1

FUN

Game review

If ModDb allowed me to give a 0, I would leap at the opporitunity. I expected more of the same that Evil had, with maybe a slight improvement with the time span between the two. What I got was 4 minutes of an edgy mess that tries to prove that Nameless is a psycho. It fails at doing so. It only shows that there is no thought that is put into these unity **** shows.

According to this game, no, experience, no, thing, being clinically insane means liking gore, rape, and other vulgarity just because normal people don't. Even if this were true, the execution is the most painful way to just repeat yourself over and over and over.

Thankfully, this thing didn't drag on unecessarily like Evil did, but that's still 4 minutes of my life that I will never have back.

2

Evil

Game review

I'll go ahead and jump on the bandwagon of advertising my gameplay to get myself more popularity before I actually start talking about this thing. Here it is: Youtube.com

Now on to the actual comment (I'll just say what I haven't already said in the video.). Holy god what happened here. The concept art had npcs and combat. How could a game take such a blow that it loses all of it's rendered models, and turns into "Hallway walking simulator." Whatever happened happened, and boy did the end result sting.

I believe this game's main focus was an abstract platformer, but the abstract was nonsensical and the platforming was garbage. Even for something to be odd, it has to flow smoothly. Nothing seemed to correlate with any other part of the game *coughslendermancough*. The platforming, again, was ****. The segment near the end with the dark red tiles had no way to reset if you fell off of one of the platforms, forcing you to restart. The WORST part in my opinion, were the attempts at horror, specifically jumpscares. There were a total of 5 jumpscares throughout this mess, and every one of them were so wrong. Two of them were so slow that I almost didn't count them for how dull they were.

And the ending...... wow...... how does one even process that as being ok. I won't describe it if you haven't seen it yet, you MUST experience it for yourself.

If there was something that I had to like about the game, there was a visual effect in two parts that distorted your judging of distance, and it was ok, but I don't know if that's a simple coding or whatever. Overall, it's still a 2/10, but in all honesty, YOU HAVE TO PLAY IT. It's an experience that can't even be described, and it must be shared.