Although the nightvision looks pretty good i think you should make it so that you aren't able to walk around with nightvision when there are lights present because that means you can use nightvision all the time, which doesn't make sense of implementing it in the first place. When you turned your nightvision ON it looked like the map went to fullbright mode which is not what should happen. The nightvision should only amplify the light coming through the "eyes" of the player(that is what happens in real life) and not actually get rid of shadows. Therefore if someone used nightvision where light is present he would only see white and nothing else because the density of would be such that intensifying such a density would result in pure whiteness.
So it doesn't really make sense not using nightvision if you don't get blinded when looking at lights when nightvision is turned ON(what would happen is that everyone would be walking with nightvision turned ON all the time).
ciroman
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