I've always wanted to explore ways that interaction could create meaning. This has lead me to creating games were there are lasting, but often subtle, consequences to your choices. I'm a recent graduate with a Masters degree in Computer Science with a focus on Artificial Intelligence at the University of Central Florida.
When designing Gravity Ark, we wanted each play through to be a unique challenge. Based on the design of the project, we decided to use procedural generation...
gravity ark's procedural generation: using chunks
Gravity Ark has released! You use the power of black holes to propel humanity to safety from a supernova!
gravity ark has released!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.