I am promoting Omnitech on the HBS BattleTech community forums.
I am interested to be a tester.
I also find the difficulty in the third mission highly absurd as LRMs can take out the slow moving ambulance that leaves from near the Hunchback and is annihilated without a thing you can do once the LRMs are in the air.
Oh and if you sacrifice mechs to draw off the Clanners... surprise there is a third group coming!
There are IMO, better ways to introduce challenge and replayability than demanding twitch reflexes for a tactical/strategy game... this is not what MechCommander players seek when choosing this title.
carmenlestoreadors
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