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Comment History
CapibaraX
CapibaraX - - 9 comments @ Arsenal Overhaul 3

Edit: ok, so i just tried it with the Lynx svd and it worked; it seems it only works with Nimble's vanilla stock, maybe the new weapons need to be added to a list somewhere?

Good karma+1 vote
CapibaraX
CapibaraX - - 9 comments @ Arsenal Overhaul 3

Hello, i don't know if it has been mentioned before but Snag's reputation quest is broken, it doesn't activate at all. Maybe it has something to do with making Nimble a regular trader.

Good karma+1 vote
CapibaraX
CapibaraX - - 9 comments @ Arsenal Overhaul 3

Hello, there's a problem with (what i'm guessing) the hostile bandits optional addon: i installed it according to the instructions and had no problems at first; bandits were indeed hostile and everything else was normal, but after a couple of game days later during the beginning of a blowout the siren came up but instead of Beard's warning, there came the Skadovsk was under attack message, after that all stalkers are hostile and i'm locked out of the Skadovsk for good, even after the blowout was over. No stalkers were shot, no shots fired inside the ship or near it, or a gun pulled out.

Good karma+2 votes
CapibaraX
CapibaraX - - 9 comments @ M14

Is there a version with a scope?

Good karma+1 vote
CapibaraX
CapibaraX - - 9 comments @ JustCobra's Weapon Sounds Overhaul [OWR + AO]

Nice. That Desert Eagle has quite the boom.

Good karma+1 vote
CapibaraX
CapibaraX - - 9 comments @ 2.0 USAS-12

Interesting!. Is there any chance you include a version with a regular box magazine as well? (don't particularly like drum mags)

Good karma+2 votes
CapibaraX
CapibaraX - - 9 comments @ COP Original Weapons Renewal

I disagree. While many guns and equipment may get smuggled into the zone by stalkers themselves, there's also the implication of corrupt military officers doing business with stalker factions and zone traders. It is also implied for instance, that the Duty faction receives some support from certain military contacts. Another source of guns would be those scavanged from the destroyed military expeditions (which, if i remember correctly, one is said to have been massive, with heavy equipment, tanks, air support, and hordes of men). There's also the destroyed military facilities and warehouses as well as the various secret labs and facilities that may or may not contain large stockpiles of weaponry. There's also heavily armed, well equipped mercenaries coming and going from the zone. Finally, if rpg7's, exoskeletons, and large sniper rifles can find their way into the zone then so can light machine guns.

That said, i'm not much of a fan either (for gameplay reasons).

Good karma+2 votes
CapibaraX
CapibaraX - - 9 comments @ 2.0 Barrett M95

Looks good, but the position needs to be adjusted a little; it clips through the camera, and it's quite noticeable during the bolt handling.

Good karma+1 vote
CapibaraX
CapibaraX - - 9 comments @ COP Original Weapons Renewal

Hey, r_populik, here's an edited version with bump map for that arm/glove texture you use in your screenshots: Mediafire.com

Image: Es.tinypic.com

Good karma+1 vote