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Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

My game keeps crashing when I try to enter the Truck Cemetery from Wild Territory. It's happened 4 times in a row now.

Error log is:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : out_of_memory_handler
[error]File : xrDebugNew.cpp
[error]Line : 430
[error]Description : fatal error
[error]Arguments : Out of memory. Memory request: 127649 K

stack trace:

0023:00BA399C xrCore.dll, xrDebug::fatal()
0023:5903DAB8 MSVCR120.dll, fcloseall()
0023:00BA4996 xrCore.dll, xrMemory::mem_alloc()
0023:0083ABE4 xrCDB.dll, CDB::MODEL::build_internal()
0023:00BAADCB xrCore.dll, _initialize_cpu_thread()
0023:0083AB11 xrCDB.dll, CDB::MODEL::build()

Is there any way I can resolve it?

The issue I have with the detector is only when I have the Desert Eagle (both variants) equipped. For some reason both hands move to the left, which obscures the detector from view with the edge of the screen. The detector by itself is fine and the detector with knife equipped is fine. I haven't tried with other pistols yet. The FOV hasn't been an issue with anything else except for the Desert Eagle/detector combo.

Good karma+1 vote
Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

Have you managed to find a solution to the issue I posted a few days ago? The issue is:

I've found an error with how the detector is held when the Desert Eagle .357 is equipped. It seems the the FOV is a bit wonky as the detector is displayed almost off of the edge of the screen. If a knife is equipped, the detector returns to its normal position.

Are you able to adjust the values to return the detector to where it should be when wielding the Desert Eagle?

Additionally, it doesn't seem like the fixed PKM at the Bar entrances are usable. Are they purely cosmetic or are they able to be used during the mutant attack events?

Due to the randomized faction relations, I've found that Arnie and the Barman are both dead. The military has moved in to the Bar and killed all loners. I know this is part of A-Life but is also a minor annoyance. Similar has happened to the bandit trader at the rail depot in Garbage.

I discovered a stash that had a 4x34 scope, but the scope name and description are incomplete.

A PDA entry had some incomplete text (I can't remember more than that, sorry)

Is it possible to have the SUSAT scopes fitted to more NATO rifles? At the moment, it seems to be suitable for a very limited number of weapons.

Sorry about the wall of text but I thought I'd list everything I've found so far.

Oh, one more question. How do you initiate the "surrender" action when fighting NPC's? I've only had it happen once or twice but would like to do it again.

Good karma+1 vote
Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

I've found an error with how the detector is held when the Desert Eagle .357 is equipped. It seems the the FOV is a bit wonky as the detector is displayed almost off of the edge of the screen. If a knife is equipped, the detector returns to its normal position.

Are you able to adjust the values to return the detector to where it should be when wielding the Desert Eagle?

Good karma+1 vote
Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

Awesome. Thanks for that. I think I was used to another mod that had the improved nightvision as being almost blue. I just saw more green and thought it hadn't changed.

I'm running into an upgrade bug that crashes the game every time. I'm upgrading the ISG scientific suit through Magnum in the Bar area and the game will crash when I try to select the uppermost row armour upgrades. The error log is:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section 'actor_armor_scientific_add_2'. Please attach [*.ini_log] file to your bug report

Any suggestions?

Good karma+2 votes
Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

I was looking through the outfit upgrade files for the levels of nightvision but couldn't find anything other than the 2nd gen upgrade. I've seen that some helmets have nightvision effect 3, but this doesn't seem to be any different.

Do you know if there are actually different levels of nightvision implemented?

Since the newest patch, my crashes have been to a minimum. I'm really able to enjoy the game now so thank you for getting it patched so quickly.

Good karma+1 vote
Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

It would be nice to have an indicator of stamina if not wearing a helmet/mask. The other reason I'd like some for of HUD is to know what fire mode my weapons are on. Sometimes they change from semi auto to full auto and the only way I can tell is by holding the trigger down...

Good karma+2 votes
Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

Thanks, will do.

I forgot to mention in my first message but is there a way to make the default zoom for the binoculars be all the way out? At the moment they seem to zoom all the way in whenever I use them, so I have to manually zoom out before I can scan an area.

Is there also a way I can see my HUD? I couldn't find the option in the menu settings but it would be nice to see at least some information.

Thanks for a great mod and for your quick response.

Good karma+1 vote
Caledan85
Caledan85 - - 8 comments @ Roadside Picnic Addons Pack by 0x29a [1.1] (1.4.22)

I'm really looking forward to enjoying this mod. Unfortunately, every time I try to play it I'm getting a CTD. Sometimes the game will load and let me play, but mostly it will crash when loading.

I've also noticed it will crash if I load a save game where I'm suffering from radiation contamination.

Is there something I can do to limit the number of crashes I'm encountering?

I have only CoC, this mod and have the game patched to the latest version if that helps.

Good karma+1 vote