it means you reached the engine limit for variables in your mapscript (GSC). a variable is any entity called in a mapscript. to get rid of this error you must remake your mapscript to delete all unnecessary and leftover variables throughout the mission.
for example you have objective_1 which is to blow something. so you need to call out lets say script_models "military_tntbomb" and "military_tntbomb_obj". the correct way is to have the objective_1 as a separate closed thread() and all objects that are needed just in objective_1 (like the tnt models for example) should be deleted as soon as they are no longer needed.
i just did that and deleted all the already used entitys in the .gsc and this continues happening :(( and i just have in the map script like 30 variables
Does anyone knows what is happening? i get this advice while playing at the middle of a mission.
it means you reached the engine limit for variables in your mapscript (GSC). a variable is any entity called in a mapscript. to get rid of this error you must remake your mapscript to delete all unnecessary and leftover variables throughout the mission.
for example you have objective_1 which is to blow something. so you need to call out lets say script_models "military_tntbomb" and "military_tntbomb_obj". the correct way is to have the objective_1 as a separate closed thread() and all objects that are needed just in objective_1 (like the tnt models for example) should be deleted as soon as they are no longer needed.
i just did that and deleted all the already used entitys in the .gsc and this continues happening :(( and i just have in the map script like 30 variables
Ok, in that case you probably got an infinite loop in your script. See this: Modsonline.com
Yup i have an infinite loop haha :'(
An other good suggestion is to look what other scripts your main script calls and if more variables are added or called from there.