Ya, some of the secondary functions need to fixed. Like the Siege Tank's shock cannon and the marine's and firebat's stimpacks. Once you deploy the shock cannon it stays there permanently. You can move the tank around but once you make it attack it fires the cannon and THEN deploys. Makes using it in primary mode completely obsolete. But hey, its a demo so I'm sure these things will be fixed.
By the way, excellent job with the chameleon. Great addition to the game :)
bojack13
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