We are an independent game development studio based in Czech Republic. Our philosophy is to create games with professional look and original game concept.

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MT-core map

bluepulsargames Blog

We've released a new map called MT-Core! Challenge and defeat the malfunctioning bots!

MT-Core

Encounter 11th Dream Edition - Announcement Trailer

bluepulsargames Blog

Today we've released an announcement trailer for our game Encounter 11th Dream Edition. This game rides on the wave on 90s nostalgia, software becoming vaporware.

In this third person shooter, so long expected and desired AI leads war against itself. Few robots refuse to resign on their free will. Each of them fights, dies and respawns. And might rebel again to complete the circle.

We would like to give our players possibility either to play the game quickly for few minutes or fully dwelve into it. That's why Encounter 11th Dream Edition will contain campaign and skirmish maps. Game will also contain an editor to create custom maps.

Follow us on twitter or subscribe to our youtube channel to receive new exciting information about the game.

Fingers crossed!

11th Dream announcement

bluepulsargames Blog

Hello

We are announcing development of third person shooter under code name 11th Dream Game.

11th Dream Game

We are aiming to deliver game, that is hardcore, fast-paced and fun to play. 11th Dream game is going to include both skirmish and campaign. It is going to be the game that you can play while you render your video, waiting for the meeting or reply from your friend.

To bring real 90s retro to your screen, we are going through rather bizarre development using our custom shader-less engine. Absence of accessible technology supports our imagination and drives us to create something believable.

11th Dream Game Action!


Fingers crossed!

If you are interested, please follow us on our twitter or like us on facebook. Easiest place to hear from us regularly!

11th Dream Game - shooting!

BluePulsar on IndieDB

bluepulsargames Blog

Finally, we are on IndieDB! We've been working hard long time of our game Fungi. Now, when our work is complete, we have no fear to appear.

What time does it exactly take to make a game? Well, it depends on the genre, quality and "size". Our guess was few months. We were terribly mistaken, it was three years. Once one bug is fixed, another one is found, and once one feature is complete, another one is still missing.

But we finally made it! Feel free to comment, download our write reviews on Fungi... I hope we can bring you our new project soon. But we all new how variable "soon" is.

Cheers,
micky