Blacksea Odyssey is an American independent game studio based in Orlando, Florida. The team consists of University of Central Florida graduates Peter Milko, Percy Legendre IV, and Sean Pinnock. The studio was founded in 2015 after they graduated from the University of Central Florida where they studied game design and development together.
Enter the Blacksea Odyssey, a violent top-down rogue-lite space shoot ‘em up RPG brimming with colossal creatures and runic technologies. Explore dangerous...
Enter the Blacksea Odyssey – a violent underworld brimming with colossal creatures and runic technologies. Explore dangerous, interstellar space-scapes...
Ahoy, spacehuntsman! Since Steam Early Access launch, we've been hustling to update the game each week with brand new space behemoths to hunt, runic technologies...
Enter a vast chasm between space and time brimming with colossal creatures and runic technologies. Once a decade, the greatest huntsmen in the universe...
Blacksea Odyssey is a 2D top-down, multi-directional shoot 'em up with rogue-like and RPG elements. The game features an expansive customization system...
The Blacksea Odyssey beta build has been sent to all $25 and up Kickstarter backers – so check your emails! You’ll LOVE the progress we’ve made!
Ahoy Space-Huntsmen! We hope everyone had a great holiday season! We’re glad to be back to work after a long Kickstarter campaign. Thanks to you, we...
Ahoy Space Hunstmen! First off, we just want to give everyone a huge thanks that supported our Kickstarter and helped us get to where we are now! It was...
Ahoy, Space-Huntsmen! Our Kickstarter campaign for Blacksea Odyssey has been going better than we could of hoped for. With only 4 days left we’re nearly...
We're showing off some concept artwork and talking about how you can help promote the last 48 hours of our Kickstarter campaign by joining our Thunderclap...
We're excited to announce that Blacksea Odyssey we've been Greenlit our first week! :D We're also going to talk about the Rune System. There are five...
Blacksea Odyssey, a shoot ’em up about ripping massive space creatures to shreds, is now live on Kickstarter!
Ahoy Space-huntsman! We're excited to finally announce the release of the free Blacksea Odyssey Alpha Demo - for Windows, Mac, and Linux, as well as our...
We've made many development blog posts about the gameplay of Blacksea Odyssey so wanted to take the time to elaborate more on the backstory and the competition...
This week, we’re announcing Blacksea Odyssey‘s second official boss of the Crystal Biome, Glasslasher! If you played our game at OrlandoiX, you may...
Developer Blacksea Odyssey and publisher Mastertronic announce Blacksea Odyssey - a top-down shoot ‘em up about hunting giant space creatures - coming...
Ahoy Spacehuntsman! We did an Iranian interview on Blacksea Odyssey with Donyaye Bazi from the Iraqi gaming site, Dbazi. If you happen to be able to read...
Ahoy Space-Huntsman! We’re announcing new enemies for Blacksea Odyssey. These enemies are of the Beetle genome - a genome of enemies that can be found...
We'd like to introduce you to the four Great Huntsman of Blacksea Odyssey! These four will be competing in the Blacksea Odyssey competition to earn the...
Ahoy Space-Huntsman! We’re announcing new enemies of the Sandspewer genome - a genome of enemies that can be found in the Desert biome! The Sandspewer...
We’re announcing new enemies of the Erakno genome - a genome of enemies that can be found in the brand new Desert biome! The Erakno enemies draw inspiration...
We decided to write an article on our favorite four features of Blacksea Odyssey. You'll hear us throw around the descriptors "top-down shoot 'em up...
Ahoy, Spacehuntsman! One of the difficult design challenges we’ve faced has been making space not feel monotonous. Imagine playing Blacksea Odyssey...
Several people have asked us about our creative process. I decided to write a blog post on how we generate game content. While the example in this blog...
We’re announcing first official boss of the Crystal Biome, Krakhammer!
Here are some of the key features: over thousands of weapon combinations, procedural generated levels, rip enemies apart, epic boss battles
Our level generation primarily relies on Unity’s powerful parenting system. We match this system with our own procedural level generation algorithms...
Ahoy Space-Huntsman! We’re announcing new enemies of the Crystal Drake genome - the last genome of enemies that can be found in the Crystal biome! The...
Ahoy Space-Huntsman! We’re announcing new enemies of the Puffer genome! The Puffer enemies draw inspiration from the puffer fish, but with some interesting...
Ahoy Indiedb! It's been a while since we've written an update about our game so we have plenty of information to share with you! Three new fish designs...
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