Big Bunker Studio is an indie game developer team based in Malaysia. The team consists of just two persons: an awards-winning artist and a no-award-winning half-artist-half-programmer hybrid/weirdo.

Report RSS STGCC 2012 – A Day Before

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On the 31st August, Bram and I went all the way to Singapore to showcase our first game – Waa Cha! to the Singaporeans. We booked a booth at the STGCC 2012 convention (Singapore Toy, Game & Comic Convention) which was held at the Marina Bay Convention Centre.


We took the early morning bus and reached Singapore around 3pm.

The first thing we did when we arrived in Singapore was checking into the hotel, put down all the luggages and rushed to the convention centre. It’s not easy to travel from one place to another while carrying so many things with us: a Mac Mini, LCD screen, keyboard, mouse, cables, posters, tripod stand, brochures, name cards, and so on…

And then… had fun setting up the booth!

Done!


After that, at night we walked around the area near our hotel, get some food and called it a day. We were extremely excited about the next day!


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