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bug fixes - cant remember what i have done last year when i had time - but, as i said, it contains serveral bug fixes // please test if shiparch.ini copy...
rebalanced the NPCs and changed damage of missles and upgraded two Class6 guns
edited freelancer.exe (removed Microsoft Warning for MP); added SDK v1.5
fixed a bug regarding the locked gates for new players
i added a "safe" asteroid view-distance: now asteroids shouldnt pop out of nebulas anymore
fixed the options menu for script.xml - now activating "asteroid view" will create visual errors in SP (but it fixes a bug)
bugfixes; NPCs now really use Nanobots and Shieldbatterys; changed Encounters; NPCs doesnt drop class10-hf-graviton-shield anymore
increases view-distance for asteroids without "no-clip"-bug
updated release // adds Capitalship Encounters to all house systems // based on "Ultra_64"s BSE-Mod