We passed Greenlight last year.
Steam page will be up soon :)
We passed Greenlight last year.
Steam page will be up soon :)
Well, the crew comes here to drink and relax, not for meals ;)
Yes, explosion crates do give cover, as many other things (vegetation, walls, etc).
Any computer used for gaming should be able to handle it. There's a ton of visual effects that can be enabled and disabled for performance.
The game does require a 3d card, which means that laptops with onboard intel cards might not be able to run it.
Nope, it's not inspired by the Vaygr from Homeworld, not directly at least.
But I guess years of watching sci-shows and playing sci-fi games can influence the design yes.
And yes, they are all from gameplay , just from another camera view, thanks for asking :)
@Alien426 : Thanks, good eye there :)
Looks cool :)
Very nice work.
What engine are you guys using to do Sanctum2 ? UDK ?
Mc_Intire, check if your steam download was done at 100%.
We have some reports of people installing the game, with weird issues, sometimes deleting the game completely and redownloading fixes the issue.
If that doesn't work, mail us and I will give you a direct link to our ftp .
Btw Mc_Intire, read your review, some good points.
On that subject, you cal select units of the same class, not by left ****, but by keeping left-control and clicking on one ship class, that will select all ships of that class in the same area.
You can also de-select a ship from a group by right-clicking on the small ship icon that you get on the low-left corner ;)
Not sure if people hate the comment section, but not sure what you wanna talk about :)
I mean, I get your point about free games and buying stuff on the go, instead of researching tech we could sell better weapons for the ships, or something.
This game has a big campaign attached to it, how could we even do this ? The game was not planned from the ground to support this kind of stuff, it would need a major re-factoring to get it to work like that, and as I said, this is not something I like in games, designing them around making people pay as they go.
Sorry about that :(
Well, didn't know what to answer you :)
Have you played the game ?
The only thing in common between GW and Eve, is that both have space ships.
I personally hate the in-game currency system, it's like the game is never yours, you need to keep paying and paying to get the game.
What's the problem with it ?
Mail us at support, so we can help you out.
We submitted the game way before Greenlight, we are still waiting
Thanks guys, and nope, no steam yet, they do take their time
Nope, no demo yet.
We will probably release a demo when the multiplayer component of the game is released.
Send me a PM with the email you used to register the game and I will look into it.
Yeah, there was a problem with the installation file, the file was corrupted and the game would crash.
We already sent a new link to everyone, you guys should have it by now.
they are not. You can check the AI expanding
It's already on Gamestop, Gamersgate and Gamefly.
Steam is still unsure.
It runs on any decent computer, check the main page www.geminiwars.com for those
Hey Scope.
I'm sorry that happened, what kind of problem was it ? It just says "problem" ?
Were you even able to register, but then unable to login ?
Due to the amount of spam bots, we do have to confirm all users being registered, so maybe we blocked your user somehow.
Thanks :)
It might remind you of Sins, but its way different from Sins, the gameplay is way different, we have a big campaign with story and character development, and our gameplay is much faster than Sins.
Did you even bother to read what they wrote ?
yup pretty much, except cinematics and story driven missions obviously :)
Right now it's the same, but this won't be happening each 5 minutes.
You can make the questions you want btw :)
BCamel
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