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Comment History
Bane_of_Kree
Bane_of_Kree - - 5 comments @ Codex

Sorry mate, can't help you there, i only play offline skirmish games.

Good karma+1 vote
Bane_of_Kree
Bane_of_Kree - - 5 comments @ Codex

Ok i just copy/pasted this from the turorial section:

xhunkx Jun 2 2012, 11:47am says:
i think btmod need dowai 3.2 to work ...

+2 votes reply to comment
boothy_p Jun 2 2012, 3:48pm replied:
no problem. You'll have dowai anyway for BTmod (of it won't work anyway), and it'll check it's own requirements when it loads that.
Try it, it'll work. If you removed dowai, then BT would fail on it's own, and so would the combiner, but as long as it's there it'll be fine. Doesn't need to be implicitly stated in the combiner.

Good karma+1 vote
Bane_of_Kree
Bane_of_Kree - - 5 comments @ Codex

I'm not a expert but with my set up, i do have the dow ai options included when i play a skirmish game.

Good karma+1 vote
Bane_of_Kree
Bane_of_Kree - - 5 comments @ Codex

Ok i just fixed it my self, use the tutorial in the tutorial section on this page to fix it yourself:
or Open the 'codex_3_5.module' using notepad (backup before hand). The codex_3_5.module is located in the Soulstorm directory (usually 'C:\Program Files\THQ\Dawn of War - Soulstorm').

and replace the last section (that starts with required mod)with:
RequiredMod.1 = Tyranids
RequiredMod.2 = BTmod
RequiredMod.3 = codex_base
RequiredMod.4 = DXP2
RequiredMod.5 = W40k

now save and exit.(i just tested it and it works.) have fun playing!

Good karma+2 votes
Bane_of_Kree
Bane_of_Kree - - 5 comments @ Codex

Yes, I have exactly the same proble as Mosskin.

Good karma+1 vote