I'm a resident in Vancouver. I love history, Crusader Kings 2, Harry Potter, Lord of the Rings, and Game of Thrones. (The films and movies, only because of its lore and immense histories)

Comment History  (0 - 30 of 34)
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

The fallen angel walks alone,
For there is no-one to stand beside her.
The fallen angel walks dark paths,
For there is no-one there to guide her.
No sooner kissed by setting sun
Than her nightly prowl has begun.
Her quest is for gin, cards, and treasures
Scattered with a few steamy male pleasures.

But for her true happiness cannot be found.
She runs through the storm with narry a sound.
She falls to her knees and begs to be forgiven,
To be re-accepted into the promise land we call heaven.

Rain and thunder answer her pleas,
Stinging salt winds from the raging seas.
She stands again and looks at the path she knows so well;
The winding death march down the path to hell.

Good karma+3 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Fine, I've been trying to prevent myself from saying this but Frozen just sucks, the mass majority hate it. Leave it at that.

Good karma+6 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

This mod is not about magic. It is about the two universe of Harry Potter & the BBC show Merlin. If another universe would be included it would require a ton of work. Also, the majority of the people who play this mod either enjoy the Harry Potter universe of the Merlin universe and I can guarantee that nearly no one enjoys the Frozen/Disney universe.

Good karma+5 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

I'm sorry to say but an addition of that caliber would almost guarantee the death of this mod.

Good karma+5 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Let me guess you were not running v2.4.5 right?

Good karma+2 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ 500 AD - The Dark Ages

Currency does fit the time period. Nearly any historian will tell you that.

Good karma+5 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

One question about the trait "Detests Magic", would it be passed down to their children or would it be taught by the person who educates that child?

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

I have a cool idea for something like that, it should be that if you go into hiding in possession of the invisibility cloak then you should be able to be immortal. My reasoning behind it is that in the story the original holder of the invisibility cloak was able to live indefinitely because he was running from death.

Good karma+2 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ King Lot

What do the skull and M traits stand for?

Good karma+2 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

This question is partly mod based and book based. What magic level do you think Dumbledore would be and or Snape?

Good karma+5 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

He had other commitments to attend to.

Good karma+2 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

What happened to Aleros? He's no longer on the dev team, or in the summary credits?

Good karma+2 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

The show was called "Merlin" it was on the BBC from 2008 to 2012 there were 5 seasons and many interesting tales, adventures, hardships & glorious triumphs. I highly recommend binge watching it, its on Netflix.

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

I was wondering if there was a plan to add the Old Religion into the mod. A recommendation would be to meld the Old Religion into parts of the mod...

The reason I wanted to ask this question is that I saw in the summary, under the magic cultures there was "Druid" and I could not tell of which variety you ment if it was the Harry Potter Celtic Magi's or the ones from Merlin the ones that resided in the lands of Albion.

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

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First Half - Explanation of the M.U
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Ok, since this mod as written in the Summary, is currently a mix between the universe of "Harry Potter" and the universe of the retired TV show "Merlin". In the Merlin Universe (I'll call it M.U to save space) there are a special kind of Warlock that had the rare ability to tame, breed, & command dragons. The abilities of a dragonlord are passed down from father to oldest son. Dragonlords can command a dragon, basicly enslaving it towards their own goals, good or bad (also, they can command a dragon telepathically). In the M.U dragonlords are the only people able to cause Dragons to hatch from there eggs. They do this by naming the dragon in the tongue of a dragon's soul (Really odd...). Dragonlords also can command Wyverns since in the M.U the Wyverns are a distant cousin to dragons. Dragonlords also have some non-spoken magic that they can inherit (Not including magic they can learn or pre-possess like Merlin). Dragonlords in the M.U universe can cast a extremely powerful stunning spell (Basically a dragons roar) and a extremely powerful healing spell (like, very freaking powerful = grants them long lives not eternal)

Overall, Dragonlords are basically as the name says Lords over Dragons. If you have the spare time I highly recommend you watch the show. If you like fantasy, or Camelot that is the show for you

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Second Half - Old Religion & Conclusion
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The reason that the Dragonlords were basically immortal was because in the M.U there is a kind of magic that could be manifested from the Old Religion, it was a force inside everything, that could be manipulated for the greater good or for the very, very bad. In the M.U there were cleanses of the believers of the Old Religion, they were basically the equivalent to what you would think of the Salem Witch hunts. The magic was known to be abuse to achieve immortality if a Warlock, Witch, or Druid was powerful enough in the ways of the Old Religion they would live for a near eternity. With the help of the magic from the Old Religion they could even save themselves from the brink of death. Sometimes even come back from the dead.

Dragonlords were known to have the Old Religion basically in their blood, and fathers would often teach their younglings in the ways of the Old Religion. Which that by the time the fathers died and the sons inherited the powers of a Dragonlord they were proficient in the magic of the Old Religion.

Basically, the Dragonlords lived a long time & since they studied the Old Religion (and were powerful). They could live for a very long if not eternal life because of the Old Religion combined with their long life spans.

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Thanks for asking, I love over complicating answers!
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Good karma+3 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Can someone be a wizard and a dragonborn (Like Merlin)?

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

I was wondering how wizard would work in a war. Would they be special units? Would they be stronger than an average unit, also what kind of unit would they be if so? Would they require a special kind of building to be able to acquire them?

At least I would like to believe that a wizard would be a lot stronger than the average 990 A.D muggle.

Another more question to add, will the mod be using the Merlin Dragonlords, or would it use the HP style of dragons of which they cannot be tamed at all, or a mix of both. (I really love the dragonlords they seem like an amazing thing for a mod like this one)

Lastly, do all the schools of wizardry i.e Hogwarts, Durmstrang, and Beauxbatons ( also regarding the non-western Europe schools even though they are only reference, and probably never going to be in the mod the "Uagadou School of Magic" in Africa, "Mahoutokoro" in Japan, and "Koldovstoretz" in Russia). Are they under the same protection that prevent attackers from laying Siege to the schools and prevent war with them?

(Please add the other schools too! They are really cool! They are canon!)

Good karma+3 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Your probably right, I gathered this information inbetween passing out from a long day and fighting to stay awake

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Your probably right, since I cannot find nearly any information about him or why he lived so long since, living 750+ years is not normal at all for a wizard.

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Just want to point out that I wrote the comment I was on a public pc...

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings 2 Wizarding World Mod Club

Made this group just to express how much hype and hope I have in the HP Ck2 mod!

Good karma+3 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Just to add to my previous comment would it be possible to extend a characters life by doing one of the evil things for example drinking unicorn blood just like Tom Riddle. If so it would add so much possibilities for great Dark wizard leaders with greater influence.

Sorry for writing a lot...

Good karma+2 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Once again I got lost in the Harry Potter lore which brought me back to the thing about the wizards lifespan. Would it at all be possible to make a Philosopher Stone or a Elixir Of Life? The reasoning behind my mad question is that it was created because of Nicolas Flamel had a great ability for alchemy, I would believe that if someone tried in a different time they could also succeed in their goal for immortality if they have the same skill set. Even though that is a ridiculous idea, may I suggest that after the creation of the stone by someone like Nicolas Flamel somewhere between the years 1345-1390 (Could not find the exact date of its creation).

Basically my post was just a suggestion if we could have Philosopher stones...

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

One thing I found out when I was reading some of the history in the Harry Potter Universe was that wizards have a significantly longer life-span than Muggles. For example it is said the the average lifespan in Britan during the time of the Harry Potter books is 127 years. In comparison the average lifespan of a british citizen is 80 years. Yet in the Harry Potter universe there are exceptions i.e Barry Winkle, he lived to the age of 755. In real life the longest lifespan is a Brazilian man that got to be 126 years old.

This entire thing was to ask if there would be an increased lifespan for wizards and if you got lucky and lived for a long time would it scale to wizard lifespans. For example when someone gets to age 70+ in ck2 its quite lucky. Would it change for a wizard. For example lucky age would be for example 300+ years old.

Thanks for the read.

Good karma+4 votes
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

Once highlander content would be added. Will we be able to find him in history (i.e following the highlander plot of how he lived during his lifetime)?

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

The Underworld Universe would be an amazing addition to an almost certain of a great mod. Though it would be an interesting mix I think it would add great content to the mod. If this was to be added would Lycans from the Underworld Universe have the look of the HP werewolves or the Lycan appearence?

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

A great mod is worth the time, instead of a rushed "ok" mod!

Good karma+1 vote
ѬAresѬ
ѬAresѬ - - 34 comments @ Crusader Kings II: Wizarding World

That might have been an early call. Since, the mod isn't out yet. XD

Good karma+1 vote