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Comment History
Arch4wn
Arch4wn - - 9 comments @ STALKER Complete 2009 (2012)

Yes, Sir!

Good karma+1 vote
Arch4wn
Arch4wn - - 9 comments @ STALKER Complete 2009 (2012)

Ahh, or maybe I should've just turned on crosshairs >_<
Stupid me(!)

Hey Pavel, this mod makes all others look like garbage (seriously), I already finished LURK 1.1, man I thought it looked awesome then but that was before i played SC2012, and you know what really got me about the latter? The tree shadows in the grass at about 17:00 to 19:00 ingame. Dude man!

I would suggest something though, but I don't know if it is possible considering the limitations of the game engine, and I speak here just out of my personal experience about what feels really atmospherically awesome, and that is that some areas should rather not have a 'gray' feel. What I mean is they might look better darker, or if the light contrast could, where it would be realistically acceptable, be more stark, i.e. Bright vs Dark, not bright, then I shoot the light and it becomes 'gray', or in not directly lit areas...

Bleh, don't know if you understand what I mean. Anyways that would be some awesome life-changing stuff.

Good karma0 votes
Arch4wn
Arch4wn - - 9 comments @ STALKER Complete 2009 (2012)

Just emptied a whole barrel of slugs into a snork and he just keeps break-dancing me to death, with 2.5 kicks. For me (playing at master difficulty) snorks are just too overpowered in this mod. I mean I'm fully clad in exoskeletal armor and here i'm being high-fived to death by some wimpy-looking mutant with a gasmask. It soaks up my shotgun ammo at 1.5 meters like a sponge man and doesn't even break in step...

Sorry if it sounds like I'm trolling right now @_@

Good karma+3 votes
Arch4wn
Arch4wn - - 9 comments @ S.T.A.L.K.E.R Extrem Mod 1.5 Beta

I have exactly the same problem man. Crashes on client synchronization, yet new games work perfectly. All other mod's savegames work perfectly. I wanna play this f****** mod so bad. LURK 1.1 killed me after getting sniped through a building with a makarov from 5 miles away. I NEED to be able to play this man.

Good karma+1 vote
Arch4wn
Arch4wn - - 9 comments @ STALKER Complete 2009 (2012)

Here's the link.

Img195.imageshack.us

Only problem I've found and is directly related to installing the Realistic Weapons Add-On.

Good karma+1 vote
Arch4wn
Arch4wn - - 9 comments @ STALKER Complete 2009 (2012)

[Edit] Please IGNORE my second post (OUTDATED). I checked it out further, the problem is actually as a result of installing the "SC Realistic Weapons Add-On (0.8)" which overwrites the arm textures, and this, I understand, is responsible for the problem I mentioned originally.

Good karma+1 vote
Arch4wn
Arch4wn - - 9 comments @ STALKER Complete 2009 (2012)

I've isolated the problem. My original installation was with the 1.44 binary, which seemed to install improperly. I just downloaded the zip file (manual installation) and the mapping on the gloves is now fine. Looks awesome! Can't wait for Complete COP! Saw some of your (work in progress) screenshots, keep up the awesomeness man!

Good karma+1 vote
Arch4wn
Arch4wn - - 9 comments @ STALKER Complete 2009 (2012)

I just installed and noticed that there seems to be a texture mapping problem with the hand when holding a BINOCULARS, tested at both default and FOV 90. More noticable at FOV 90 because the hand model is more extended. With weapons out, however, there isn't a mapping problem. But I haven't tested with all weapon models, so not sure if any weapons share this issue.

Thanx for great mod.

Good karma+1 vote