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AquaManYeah
AquaManYeah - - 3 comments @ Dynamic Shaders III

Yeah that's exactly what I did to minimise the fps impact, works good !

Thanks for taking time to reply, maybe I'm being over dramatic over this but now I noticed the bug I can't help but want to fix it. If you'd like any screenshot or log or anything don't hesitate to inform me.

Good karma+1 vote
AquaManYeah
AquaManYeah - - 3 comments @ Dynamic Shaders III

Thanks for the quick reply. I'm playing with ZRP, absolute nature and structure, and owr3. I was using ShaderMAX at first but your mod is more up to date and has better effects !

Regarding the DOF, I realized that as long as I'm leaving sun shafts on, the different DOFs are rendering correctly and looking good. But sun shafts are tearing my fps apart ...

For that issue with the aiming, just installing the mod without changing any settings will reproduce the bug. I tried changing some settings but nothing seems to remove this effect :p

Good karma+1 vote
AquaManYeah
AquaManYeah - - 3 comments @ Dynamic Shaders III

(Sorry forgot to connect, you can delete the one I've posted on guest)

Hey Meltac !

Just installed the mod, looks gorgeous !
I'm having trouble like FanofCrommsWorks to have a good DOF setting, but most importantly, I have an issue with zooming (aiming) I can't fix.

Whenever I'm zooming, brightness is slightly increasing. Not the worst thing that could happen but it's still enough to look pretty weird (since you have to zoom quite often ... :p).

Any idea where that might come from and how I could fix that ?

Good karma+1 vote