Hello, Kevin!
Is this you? Kickstarter.com
If so, wow - that's amazing. Wish I have such a flower at the right of my profile.
Hello, Kevin!
Is this you? Kickstarter.com
If so, wow - that's amazing. Wish I have such a flower at the right of my profile.
Thank you. Yes, there are 300 stars now, each have planets - and each planet is a location. In first version, travels will be limited by wormhole routes, but later...
For experiment, we have imported 2500 stars from the astronomical data sheets (HD, Gliese and HIP astronomy catalogs). THAT were marvelous! We hope that one day we will be able to extend our game universe to that number... or higher (I have data of 200k stars, but now that would be too much).
Anyways! Next video will come with a better flight model and combat gameplay. Not this month, but likely in september it will be already up. Keep watching us, and you won't be disappointed!
You can rotate the whole map, zoom in to the stars and zoom out to view constellations (transparent gray). Lines are routes between known stars.
Official forum is here: Forum.divinespace.org
Welcome!
More updates will be added soon.
Since we have been recently accusated in 'using Eve online art' by couple of Eve fans - I guess we can say it. At least, we will do everything and more to make a beautiful looking game.
Just opened forum - Space bar.
I welcome everyone to join our development, ask questions, suggest ideas, share opinions and just participate in our mission!
Hello everyone. I'm new to Desura, not so new to Unity :)
We are looking for FX specialist (payed freelance).
If you are professional and have a really good experience with FX (and hopefuly FX in Unity), please contact me to a_danilevski att mail dott ru.
AntiDanilevski
Anti joined
Game designer, producer in DoDo Games, Russia, Moscow