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We have been making improvements to the map and textures!
monthly recap: february
Progress on the new character design, animation, and UI!
monthly recap: january
We have been working hard on making the game make more sense, and this resulted in redesigns of both characters and mechanics.
lots of changes for the new year
Although not finished, the models are coming along nicely. Here are some pictures and an explanation of the visual character customization in Reaction.
character 3d models update
Progress has been slow and steady over these last two months, so we thought it would be a good time to give you a short recap of what we have been up to.
monthly recap: august
Finally we get to a solid element character! This week's spotlight is on Iron, a tough melee tank-ish character.
element spotlight: iron
For this week's spotlight, we have Chlorine. Don't worry, we will post a solid character next week, I promise!
element spotlight: chlorine
Next up is Nitrogen, a character specializing in burst damage and getting in and out of fights quickly.
element spotlight: nitrogen
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