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About that Kickstarter campaign of Homeworld Touch and HW3...

Well, I’ve got an impression that these guys want to byte a piece too big for them. Seriously, these guys came of nowhere telling that they’re fanboys willing to make HW3.

First, what are the chances they get the IP? Of course, Homeworld is not casual game, but it’s game known in the game industry.

Second, what is this team? Who are they? Do they have any projects else to show to compare with A-class game like HW? Only thing public seen is this HW Touch which itself is quite discussable thing - no video of gameplay with this thing, nothing.

Third, if they have no experience of creating such hilarious projects as Homeworld - with wonderful plot, brilliant direction, charming music, perfect ship design and involving gaming, then how are they going to make succesful ancestor to HW-HWC-HW2?

Forth, according to the paper, they have plans of Napoleon: side missions, playing with derelicts and starbases, colonizing planets... As I remember of HW/HWC/HW2 history, they all had problems with time and tech - HW had to have upgrades and few more missions; HWC had to have completely different enemy and be compatible with HW1; HW2 had to have much more things in plot and environment. And these guys are promising to bring everything fan-community wants. How long are they going to make this game? Another 10 years? With what budget?

Fifth, I really doubt that this team is capable of bringing in true the homeworld spirit. Homeworld is about single story - with large background - with little things that makes missions somewhat unlinear (like bentusi giving you tech according to what have you research so far, like beast carrier showing up or not depending of have you destroyed it or in previous mission, like your fleet saved in this mission is best present in next one). It’s not about side missions and Master of Orion - we already have Endless Space for this. Even more it’s not about colonizing planets - Haegemonia is in different direction. It’s not about resource gathering - it’s about battle, strategy, tactics, interesting story and everything else mentioned in p.3And little things about backer status - how the fuck were chosen these kiithids? Let me speak of HW geek - in what way the were divided? Well, these little things make me think that HW3 of their hands would be much more discussable then HW2.

Well, despite all that had been said here, I’d rather donate them, if they have set reasonable goals. Believable ones. Like “creating HW Touch and HW:Remastered”, but not HW3. Actually, it would be really nice to get good old Homeworld with improved interface, little bit cleaned up code, little bit better textures and models, with deep integration with Steam, GoG & Desura. Even if it would be at Unity engine, not old one.For this I’d definetely paid money.

And also I’d paid money just for clone of HW, like O.R.B., from these guys. That would have approved that they know what they are doing, not just big tasty promises. But now better candidate for my money is one guy who is already experimenting with HW.exe to make it work with win7 at modern resolutions.

Or completely different proposal: let’s make community HW? Let’s gather programmers to make some wizardy with some open-source engine like the same Unity, to create basic game logic to make it possible of playing multiplayer and skirmish, models and race we have enough (see HWU) and those who want to make single player - let them make it on their own (like HW@). What do you think of it? ))

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