Three things.
1. Love the mod
2. The mod hates the Steam Overlay. Crashes every other time I try and open it.
3. I had a thought about the resources. I know credits makes sense for all factions except the Reapers. But while I was playing a thought popped into my head. "What if instead of credits, the mod used "population"?" It would make sense, because just like credits, people would be generated by planets as well. It would allow the Reapers to make use of all three resources in a way that makes sense. And I feel it would fit the theme. Just a suggestion.
4. I know I said only three things, but while typing that I remembered another thing I thought of a while back. I vaguely remember some debate about a "Stealth" ability and after screwing around in SoaSE's code, I had the thought of maybe being able to re-skin the "Diplomatic Immunity" ability on diplomatic cruisers to work as a sort of "Pseudo-Stealth" ability. It wouldn't be perfect, of course, as players would still be able to see the ship, but it could simulate enemy ships not being able to detect the "Stealthed" ship.
Just some thoughts. Love the mod to death.
Alphawolffy1
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