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Comment History
alixores
alixores - - 5 comments @ Nova Aetas - v5.0

tnx for the mod but

i had to quit early game due to getting stuck in my wheat farm, it's so bad. also the chest where you store your wheat has to be much much much much bigger in capacity because you're not putting stuff in the chest, you're putting the wheat in your wooden buildings actually, so it has to have a lot more capacity.

I also read about other peoples' bugs in game like getting stuck in siege, lords stuck, etc. so I quit. :(
was a very nice mod however.

i wish someone could make a video tutorial on how to make mods

Good karma+1 vote
alixores
alixores - - 5 comments @ Rus 13th Century: Way of the Warrior v2.5 (Installer)

if only it had battle formations, more fief management options like in viking conquest, and increased the number of commendable troops with each fief, then i wouldn't quit. currently, it's brutal and stops being enjoyable after a while due to being too grindy.

but its one of the best mods I've played. I'm not into brutal mods, I want a good enjoyable balance and many options.

Good karma+3 votes
alixores
alixores - - 5 comments @ Hotfix #2 for v2.5 (aka path to v2.5.0.2), contains module system

please add advanced formations to the mod. like shieldwall, ranks, etc. it's in viking conquest and some other mods.

Good karma+2 votes
alixores
alixores - - 5 comments @ 16th Century 1.8.2 Nations in war

Suggestion: two problems which ruined the game for me pretty quickly.

1-
Mercenaries hired in taverns cost toooooooo little to the point that it's game breaking.
I mean, hiring 22 knights with plate armor and horses which cost over 100k per knight, costs only 2k, if the knights or mercenaries are carrying 100k+ equipment each, it doesn't make sense to hire them each for 100 or 200 gold.
that ruins it all for me.
make them so expensive that it does make sense. I don't think it's logical or fun in anyway to be able to trade one armor I got from a fight with 20+ fully armored knights. This makes the game too easy. I like to combine cheap recruits with extremely expensive mercenaries. also hiring criminal bands on the map costs too little as well.

please make hiring all mercenaries and outlaws at least 20 times more expensive.
or make it an option, so people who love the more realistic costs can enjoy realistic costs. in viking conquest, the overpowered horsemen or vikings mercenaries cost too much, so having them in my party feels so good.


2-

also, in taverns, you can bet too much money without any cap, so I made more than a million in less than a week.
please put a cap, like 1k maximum for tavern betting.

3-
the economy+mercenary+trading need to be balanced. right now, if the two things mentioned above are balanced, the games feels good, otherwise there is no use in trading or investing if i can steamroll enemies with my horribly cheap and highly overpowered mercenaries that i could hire for a poor armor's price.

other than that, the game has the best graphics i've seen, the scenes and everything is beautiful.
thanks alot.


Good karma+1 vote
alixores
alixores - - 5 comments @ 16th Century 1.8.2 Nations in war

Suggestion: two problems which ruined the game for me pretty quickly.

1-
Mercenaries hired in taverns cost toooooooo little to the point that it's game breaking.
I mean, hiring 22 knights with plate armor and horses which cost over 100k per knight, costs only 2k, if the knights or mercenaries are carrying 100k+ equipment each, it doesn't make sense to hire them each for 100 or 200 gold.
that ruins it all for me.
make them so expensive that it does make sense. I don't think it's logical or fun in anyway to be able to trade one armor I got from a fight with 20+ fully armored knights. This makes the game too easy. I like to combine cheap recruits with extremely expensive mercenaries. also hiring criminal bands on the map costs too little as well.

please make hiring all mercenaries and outlaws at least 20 times more expensive.
or make it an option, so people who love the more realistic costs can enjoy realistic costs. in viking conquest, the overpowered horsemen or vikings mercenaries cost too much, so having them in my party feels so good.


2-

also, in taverns, you can bet too much money without any cap, so I made more than a million in less than a week.
please put a cap, like 1k maximum for tavern betting.

3-
the economy+mercenary+trading need to be balanced. right now, if the two things mentioned above are balanced, the games feels good, otherwise there is no use in trading or investing if i can steamroll enemies with my horribly cheap and highly overpowered mercenaries that i could hire for a poor armor's price.

other than that, the game has the best graphics i've seen, the scenes and everything is beautiful.
thanks alot.


Good karma+1 vote