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piul
piul - - 44 comments

Hello dude,

I need ur help.

First time im gonna work on animations, i watched ur videos, tutorials etc. U are kind and doing great.

Actually i solved pike formation resolve, halberd charge resist, 2 handed weakness, cavalry collision bugs by many other ways like reshape formations, with new attributes, making more powerful, smaller radius..

But 3 problems i could never solve. First one is 1 handed sword-axe units are so useless against cav. I just wanna make them more stronger against cavalry without giving them crazy attack-defence stats like 13 attack, 23 defence. Giving them bonus against cavalry is a solution but it ruin unit card infos.

Second problem is pike animations. U know vanilla pike units dont have defence animations bec vanilla pike units use melee weapons in close combat. Some mods solve this problem but i wanna make it on vanilla and other mods i want. Thanks to ur videos and tutorials im gonna try to give halberd defence animations to pike units to solve this problem and to get rid of secondary weapons.

Third problem is most important for me: death animations. I hate tons of soldiers lay around same way. Especially for cavalry. Cavalry always death same when killed by arrows. I want to give animation that rider falling of horse or losing control of horse and dies after advancing little more(happen when killed by spears, stakes). I want units use more death animations even when killed by same weapons.. Is it possible?

Thanks in advance.

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TsiyunnShelaimm
TsiyunnShelaimm - - 74 comments

Hey there for some odd reason, the animation folders doesn't seem to contain the code for stuff like the newer units in the Crusade & Teutonic expansion (I presume you only used the original vanilla code): namely the flamethrower unit and perhaps other stuff like the Mangonal siege engine? Can you perhaps add this stuff just in case into the code, since most mods even the vanilla overhauls use these newer units or there animation code of such.

- I've been trying to merge some of files, unpacking and reading guides and such but I'm a total amateur when it comes to the complexity that is M2TW modding scarcity, fall deep down again the endless rabbit hole of figuring stuff out lol. On a sidenote The new
animation really work against what is essential a useless unit in vanilla.

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Aleolex Creator
Aleolex - - 13 comments

So this Website doesn't notify me about comments so sorry for being 2 months late to catch this comment. But you have a point, this is based almost entirely on vanilla medieval 2. It will take some work, but I can try to update these with the newer kingdoms animations.

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