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Comment History
AJ_MUR
AJ_MUR - - 16 comments @ RTNP: The Ultimate Edition v1.1 HD

In spite of the problem I had with saving and loading in the above-mentioned maps, I was still able to beat Soledad and move on to Passage to Jrath. From then on, I didn't encounter the problem again, even though a lot of the maps following Soledad featured more mod-exclusive enemies, which I thought was the cause of the save/load crashing. Whatever the case is, I just beat RTNP:UE and my opinion on it hasn't changed. Aside from the early-game crashes, it was a thoroughly enjoyable mod throughout which, through the breadth of its restored beta content, made what was supposed to merely be a UT99 conversion of the RTNP expansion pack feel like a fresh experience. This alone makes it something that no Unreal player should miss out on. You should be proud of yourself, Lightning_Hunter.

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ RTNP: The Ultimate Edition v1.1 HD

I recently completed Unreal and 'vanilla' RTNP for the first time and couldn't get enough of the single-player Unreal experience, which is why I decided to try RTNP:UE. Aside from a few issues with the installation of the conversion itself, which I was able to solve, the mod worked perfectly fine... until I reached Nexus End. I created a hard save at the beginning of the map and quicksaved right before reaching Chronos and Orochi. After I died to them (I underestimated how difficult the mod would be with the limbo mutator lol), I tried to load the quicksave, but it crashed the game and produced a "general protection fault" error. I then attempted to load Nexus End through the hard save, and the game crashed again with the same error. I was lucky to have also hard saved right before the transition to Nexus End, which I resorted to using in order to progress to Spire Valley, a map in which I didn't have this issue. The saves worked fine until I just encountered this problem again in Soledad - after I died to a Crypt Skaarj, the hard saves and quicksave I tried to load crashed the game and produced the same error message. I find it interesting that, up to now, the only maps I have had this issue with are Nexus End and Soledad, levels that have distinctive mod-exclusive enemy models, the former including the two red Skaarj and the latter including the 'crypt' variant. Plus, from what I can tell by interpreting the contents of the error message, it seems that the mod is not able to load certain objects and sound files associated with these two particular missions, which could explain the save/load issue. Maybe the answer lies in these two factors? Honestly, I'm not sure, and this problem has become a massive inconvenience that has made me lose a good chunk of progress. I would really appreciate an answer as soon as possible. Thanks, and good job on the mod! Besides the problems that I have already mentioned, I really like what I have played thus far; the numerous adjustments made to the experience, the seamless integration of the beta maps alongside the other bits of restored content and the overall improvements made to RTNP itself really make the 'Ultimate Edition' the expansion pack that RTNP wishes it could have been.

Imgur.com - These are images of the 'general protection fault' errors I mentioned. Top shows the error message that pops up after loading the Nexus End hard save, and the bottom shows the message for the Soledad quickload. For clarification, I'm playing with the DX11 renderer and Galaxy audio driver, on version 469b of the UT99 OldUnreal patch. The exact same crashes and messages were also produced on the OpenGL and XOpenGL renderers.

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ Radical Intervention

You're one of the Guys in the making of this Game? That's cool.
I used to comment on this Page months ago, but I stopped coming on Indiedb for a while, and now... we have one of the Developers in the Comments Section!

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ Radical Intervention

Darn. :O

Good karma+2 votes
AJ_MUR
AJ_MUR - - 16 comments @ Radical Intervention

You remember me. :D
Good job! ^_^

(Also, nice Profile Picture of the Bonnie GIF. I love it!)

Good karma+2 votes
AJ_MUR
AJ_MUR - - 16 comments @ Radical Intervention

Oh hey, you replied! :D
But yeah, do you remember me? From a few months back?

Good karma+2 votes
AJ_MUR
AJ_MUR - - 16 comments @ Huge update

A new Image! Wow. :o

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ Radical Intervention

Wow! It's been a long time since I last checked on this Post.
It seems that you're still making the Game. Good job! :)

Good karma+2 votes
AJ_MUR
AJ_MUR - - 16 comments @ Texture update

No probs. :)

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ Thanks For Your support

No problem. :)

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ Texture update

Nice. I like the new Walls.

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ Radical Intervention

Hope you can make this game better! :D

Good karma+2 votes
AJ_MUR
AJ_MUR - - 16 comments @ Enhanced Demo

It's alright. :)

Good karma+2 votes
AJ_MUR
AJ_MUR - - 16 comments @ The sewer playthrough by markiplier

I like Mark's video about this, not saying the original demo was bad but, it's ridiculous; He should also play the ''Better demo'' too.
Maybe he'll like that one more. You never know...

Good karma+2 votes
AJ_MUR
AJ_MUR - - 16 comments @ Enhanced Demo

Nice, this is much better then the original demo. Good job.
But like ''Pantomorphic'' said, there should be some improvments to make it better.

I like this though; Also, don't say ''ADDED SOME CHOICES HOPE YOU GUYS ARE FREAKING HAPPY!!!''. Just don't.

Good karma+1 vote
AJ_MUR
AJ_MUR - - 16 comments @ Enhanced Demo

Yeah, this certainly is better than the other one, I'll tell you that. :P Lol

Good karma0 votes