You can play with friends or imaginery friends(AIs) online and local. The campaings will follow after the first release.
You can play with friends or imaginery friends(AIs) online and local. The campaings will follow after the first release.
As it was written below: "We can't provide an exact date yet. All of our team members have full-time jobs, which means that, combined with real-life issues, their work on the mod can be limited at times. However, we're striving to release it as soon as possible(this year)."
Hey there, latest reforge patch.
We can't provide an exact date yet. All of our team members have full-time jobs, which means that, combined with real-life issues, their work on the mod can be limited at times. However, we're striving to release it as soon as possible(this year).
Hey there, we are getting close to the 18 faction alpha release. That means when we will have the 18 factions completed, then the mod will be released as an alpha version. There is no need for something like a 9 faction release as beta, as we have already 16 factions completed.
We have an upcoming video in a few day. Currently we don't have a discord server. Althought nearing the release we will open one.
We don't have an exact date. First we are going to release the ai video. Then we shall see, although you can always see this image: Moddb.com or see the models upclose in the gallery of the mod.
Perhaps, but not from our part.
We can't really say. Our mod doesn't mess up with the core game, which means that any discrepancy with other mods won't come through our mod.
Hey there, we can't give an exact date but we strive to have the beta release later this year.
Hey there, we are already collaborating with Lorecraft Designs and other modders of the community. If the need ever arise we can collaborate with everyone that is willing to help us.
Sadly, as we stated above you will not be able to play with notable characters (that means Gul'dan) in the melee version of the mod. You will be able to play with warlock heroes with fell related factions (Such as fell orcs, burning legion etc.).
Hey mate, we don't use notable characters in our melee maps. Although Gul'dan's model is already in the game.
Not yet. Although you can download a couple of our models in hive workshop.
If you expand the description of our mod, you will get an idea of how it's going to be released. After that, more releases will follow according to the status of our reworked campaign.
Thanks mate for the support. The first full release will be with 25 factions.
As we have stated above, we are collaborating with Lorecraft Designs (the studio that makes the chronicles of the second war) so naturally we are going to use units such as the draenei and dwarves. Our mod takes place in a different era that means that either we can't use some of the models or we have to use different ones, for example the guilneas are going to be a worgen faction. We also have other factions that are not present at the era that they are focusing such as tauren, theramore, zandalari, forseken and so on. You can always check out our work either in our videos in youtube or in the images here.
Hey there, we are actually collaborating with Lorecraft Designs to create the draenei units, as you can see in the photos above. In this article ( Moddb.com ), you can see what it is that they are offering. But in a few words, it's a masterful recreation of the Warcraft 2 campaign.
Hey there, our policy is to share the models with the release of the mod and that came to be because we were asked before, gave some models and then that person started to sell the models in a country that's not English speaking. We were even accused of selling them too in which by the current warcraft 3 reforge agreement is a violation and will force blizzard to take action against our mod.
This is modeled after the eternal palace in nazjatar: Static.wikia.nocookie.net . It's a conical reef in which the palace is built on.
Thanks mate. After the first full release of our mod we may make a "pack" about the human kingdoms of warcraft. Yes Stormwind will have a Conjurer either as a hero or it will be their mage unit.
Thanks mate, I don't think that you have written before about this map, maybe you have written about it as a guest. But as we have stated so many times it's not that we won't create new and spicy game play in the future, it's that in this release we want to have a balanced game with different heroes and race abilities. The game is mostly hero based, so when you change the heroes and add racial abilities, it's like changing their game play.
There is an artstyle that we have to follow. It is in the right corner of the image and we don't really mind this unit to have a bow as it is scheduled that another unit will use a crossbow
We can't really give an exact date, but we strive to finish it as soon as possible.
Naga Presantation is scheduled to be followed by AI-bots in the next article/video.
Thanks mate, we plan to release a beta with 20 factions. Currently, we have almost 16 Races ready.
It's hard to say yet, but we strive to release it as soon as possible.
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