Does this mod work on Ubuntu 11.04 as well?
Does this mod work on Ubuntu 11.04 as well?
What kinda ship is that? I didn't see it in prev. betas neither in the recent one.
Thanx.
And another thing. I cannot select Warbeginsskirmisher in the Nexus skirmisher.
Why is that, and that is the solution?
Hi
Today, the download link disappeared ( for beta 11 ), therefore I cannot download the file.
Is this happening to you as well, or just with me?
+ I accidentally deleted the file which assured that the shields will rise to maximum at the beginning. Can someone put a link here for me to download it again?
i've deleted older versions and left only v10 cuz I needed more free space on my computer.
i've got v8, i can install it if its needed.
1. I downloaded the file
2. I unrared it to Nexus/mods
thats it. It worked last time.
Hi
I downloaded it, installed it as the others before, but it dosent work.
When I start the mod, it says that I have to start a campaign, i can't see any missions, as before.
Can anyone tell my why?
edit:
Oh I can see the whole 'universe' map is missing + i also can't see any ships in the skirmisher...
the game-quitting ( when i launch fighters or redirect power ) is in every mission, even the skirmisher missions.
The tauri weapons' strenght have been reduced, in v0.9 i could kill 3 hataks with a non-asgard bc304, but in the new one, i can barely kill them with a asgard weaponed, and better shielded bc304aw.
the game is lagging a lot.
If I choose F2 (drain shields) or F3 (defend itself) options or just f1 with agressive mode, only the 50% of the weapons are firing ( excluding warheads, with them - 42.8% ) with bc304s.
with other ships about 2/3 of the weapons are firing...
That is really annoying.
positives:
- bc304aw with missiles
- some ships look better
- new command panel ( which dosen't work )
There are many problems with the new mission.
If I launch fighters, redirect energy to anything the game quits
+ the controls are not responding correctly on many occassions, forexample:
i order my ships to attack an enemy ship and drain its shields, about 80% of the ships attak, with 10% of their weapons.
3 BC304 with asgard weap + 2 asard oneill attacked 1 hatak and it took about 2 minutes to deplete its shields with that F5 'attack shield' thing....
Can it be german instead of spanish?
The hyperspace effect is great in v.9. congrats.
And those shadow ships are great too.
I think u should add a teltac and the 5x01 replicator ship to the list.
I've replaced it to the right place. The mission started, but whet the bc305 came... Nothing happened. Did I do anymore thing wrong?
it says:
---------------------------
MISSION_EDITOR_DX9 SCRIPT ERROR
---------------------------
Bad function parameter passed.
File: universe\mod_missions\10_Buggers.mission
Line: 140
Rule: event start
Expression: dialog("dialog_buggers_1", 0, 0)
Parameter 1: Dialog not found
---------------------------
Abort Retry Ignore
---------------------------
if I ignore it, the mission starts, but I cannot do anything in it, I see that BC304 mosving and nothing I can do.
I can see the buggers.ini file in the universe/dialogs folder so I have no idea whats the prob.
How can I open a mission with the mission creator?
Unlikely or not, it has disappeared from the skirmisher ( I cant select it there ) and all of my skirmisher which contained that ship is no longer working. Maybe I did something wrong. ( I replaced the old ones with the fixed ones, maybe I just should copied them there )
I've detected some more bugs:
- The fix, what fixed the ori satellite, removed the upgraded BC-303
- The ancient ships are untextured.
- The ori beam destroy the ship with 1 shot, no matter what kind of ship u playing with.
Prequel mission 3 is not working propertly. When I almost approach ( about 2000 distace from sp1 ) the first search point, it quits from the game.
Mularac, I sent you an e-mail about the beta-testing thing. My email adress is adam@radiokormend.hu The e-mail might be appear in spam folder, just to know.
And thank you, dreamorCZ for fixing those bugs. :)
Another question. ( i solved the prev. problem. )
How can I get not-beta version? Or only beta exists now? I just wanna know the continue of those storyline missions.
Problem:
Prequel mission 2 freeze the game
Prob.2.:
The Fall of Atlantis mission stops when both 3 ships ( Apolloa, Daedalus, Atlantis ) jumps into hyperspace. I see the planet, i can rotate the camera, but nothing happens.
Yes, i am. And the most intresting think is that if i create a mission by the skrimisher now, i can see it, but the problematic one is invisible to me. I simply dont know where is it.
I've searched here too, but no success C:\Program Files\Nexus - The Jupiter Incident\mods\NEXUS Skirmisher\universe\mod_missions
nexus dx9 input error at me as well. And i can't find the mission in C:\Program Files\Nexus - The Jupiter Incident\mods\Stargate Mod War Begins PB 8\universe\mod_missions so i cant delete it.
I have reinstalled the game re-downloaded the mod but nothing changed.
What can I do?
Aelies
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