Your weapon textures seem to be flat colours :/
No grip? Other than that, looks good. Scope seems a bit small as well to be honest.
Learn to bake models bro, all your problems about details will be over. Not as in flour and eggs, but as in modelling both a high poly and a low poly model. Then you render to texture for the lowpoly, getting a normal which shows all details which in any other case would take large amounts of tris. Other than that, the metal seems a bit too bright and cloudy.
I can animate weapons but not that good right now. But im not sure about the unity engine :/
Acidic.
Ahzam joined
Oh hey there. I'm a useless little poo that doesn't know how to do anything in life other than texture (a bit), model (a bit) and animate (a bit). Sup?