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Hi. I saw that you took interest in Redux, so I figured I would mention the mod that Redux took its weapons configs from. In the meantime, I suggest you look at my RCOM mod, which Redux took the weapons configs from. There has recently been a big update to RCOM, and I feel confident in advertising for it at this point. It is mainly a weapons/ballistics/AI/armor/mutant/balancing mod with a strong focus on realism, with some cool anamoly/artifact guns thrown in for good measure.
If you bothered to read shane's notes, he was saying, that the wallpaper is a preannounce of the new enemy for outbreak: cerberus. (bloody collar is quite obvious hint.)
If you really didnt see that spot, then i'm really disappointed in you, aamurs.
Hi. I saw that you took interest in Redux, so I figured I would mention the mod that Redux took its weapons configs from. In the meantime, I suggest you look at my RCOM mod, which Redux took the weapons configs from. There has recently been a big update to RCOM, and I feel confident in advertising for it at this point. It is mainly a weapons/ballistics/AI/armor/mutant/balancing mod with a strong focus on realism, with some cool anamoly/artifact guns thrown in for good measure.
Moddb.com
It would be very much appreaciated if you'd try RCOM out and leave feedback/ideas/bugs!
Regards,
MacBradley
If you bothered to read shane's notes, he was saying, that the wallpaper is a preannounce of the new enemy for outbreak: cerberus. (bloody collar is quite obvious hint.)
If you really didnt see that spot, then i'm really disappointed in you, aamurs.
Don't hate your eyes, mate.
Use them.
Unless if you are planning to remove them...